Difference between revisions of "Template:Factions"
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There are no predefined [[wikipedia:Video gaming clan|factions]] in [[Ashes of Creation]].{{livestream|26 May 2017|39m36|JtG9mB2bREI}} | There are no predefined [[wikipedia:Video gaming clan|factions]] in [[Ashes of Creation]].{{livestream|26 May 2017|39m36|JtG9mB2bREI}} | ||
+ | * There are pseudo-factions (temporary factions) in [[Ashes of Creation]].{{interview|18 July 2020|22m26|8AeuqaELjFg}} | ||
+ | ** [[Node wars]] flag the [[Node citizens|citizens]] of the warring [[Nodes|nodes]] and their [[Alliances|allies]] as enemies for the duration of the node war.{{interview|18 July 2020|22m26|8AeuqaELjFg}} | ||
+ | ** [[Guild wars]] flag the [[Guild members|members]] of the warring [[Guilds|guilds]] and their allies as enemies for the duration of the guild war.{{interview|18 July 2020|22m26|8AeuqaELjFg}} | ||
+ | ** [[Social organizations]] offer [[Quests|quest lines]] to assault other organizations.{{interview|18 July 2020|22m26|8AeuqaELjFg}} | ||
+ | |||
+ | <blockquote>''We present the player with these soft friction events and then that determines who your friends and your foes are.''{{interview|18 July 2020|22m26|8AeuqaELjFg}}{{ndash|[[Steven Sharif]]}}</blockquote> | ||
<blockquote>''Because we are non-faction based, you want to grant the user the ability to either do things that are "evil" or "good", so there has to be a plethora of choice on the evil side for them to participate in.''{{livestream|8 April 2018 (PM)|11m27|JH-sX1aFljM}}{{ndash|[[Steven Sharif]]}}</blockquote> | <blockquote>''Because we are non-faction based, you want to grant the user the ability to either do things that are "evil" or "good", so there has to be a plethora of choice on the evil side for them to participate in.''{{livestream|8 April 2018 (PM)|11m27|JH-sX1aFljM}}{{ndash|[[Steven Sharif]]}}</blockquote> |
Revision as of 20:56, 21 July 2020
There are no predefined factions in Ashes of Creation.[1]
- There are pseudo-factions (temporary factions) in Ashes of Creation.[2]
- Node wars flag the citizens of the warring nodes and their allies as enemies for the duration of the node war.[2]
- Guild wars flag the members of the warring guilds and their allies as enemies for the duration of the guild war.[2]
- Social organizations offer quest lines to assault other organizations.[2]
We present the player with these soft friction events and then that determines who your friends and your foes are.[2] – Steven Sharif
Because we are non-faction based, you want to grant the user the ability to either do things that are "evil" or "good", so there has to be a plethora of choice on the evil side for them to participate in.[3] – Steven Sharif