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Skill types
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The combat system offers a varitey of Skill types.
Primary skills (aka active skills)[1]
- Based off of a players archetype.
- Skill tree progression will enable players to define their choice of primary skills.
- Number of skills on the action bar will be contained (fewer than 30)[2]
- Players can personalize their primary skills with augmentation from a secondary archetype.
Weapon use ability[3]
- Weapons have a "weapon use ability*
- Each weapon use ability has a unique keystroke time frame which initiates on weapon use.[4]
- The precision system (hitting within the red area) activates the skill.
- The skill can then combo into other weapon use abilities.
- Hitting within the red area focuses energy into a players ultimate skill.
Ultimate skill[5]
- A very powerful skill.
- Can be used once enough focus has been accumulated from using keystroke ability.
Utility skill [6]
- A non combat skill.
- An ability that interacts with the environment.