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Skill types

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The combat system offers a varitey of Skill types.


Primary skills (aka active skills)[1]

  • Based off of a players archetype.
  • Skill tree progression will enable players to define their choice of primary skills.
  • Number of skills on the action bar will be contained (fewer than 30)[2]
  • Players can personalize their primary skills with augmentation from a secondary archetype.

Weapon use ability[3]

  • Weapons have a "weapon use ability*
  • Each weapon use ability has a unique keystroke time frame which initiates on weapon use.[4]
    Example of keystroke time frame, activated by using the weapon within the red area.
  • The precision system (hitting within the red area) activates the skill.
  • The skill can then combo into other weapon use abilities.
  • Hitting within the red area focuses energy into a players ultimate skill.


Ultimate skill[5]

  • A very powerful skill.
  • Can be used once enough focus has been accumulated from using keystroke ability.

Utility skill [6]

  • A non combat skill.
  • An ability that interacts with the environment.


Notes