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Difference between revisions of "Sieges"

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{{Draft}}
 
 
 
[[Sieges]] in [[Ashes of Creation]] refer to:
 
[[Sieges]] in [[Ashes of Creation]] refer to:
  
 
* [[Castle sieges]], where [[Guilds|guilds]] battle to occupy one of five [[Guild castles]].
 
* [[Castle sieges]], where [[Guilds|guilds]] battle to occupy one of five [[Guild castles]].
 
* [[Node sieges]], which are open world battles fought to delevel or destroy [[Nodes|nodes]].
 
* [[Node sieges]], which are open world battles fought to delevel or destroy [[Nodes|nodes]].
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== Siege mechanics ==
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{{Siege mechanics}}
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== See also ==
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* [[World PvP]]
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* [[Combat]]
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{{Notes}}
  
 
[[Category:Reactive world]]
 
[[Category:Reactive world]]

Revision as of 22:20, 28 November 2017

Sieges in Ashes of Creation refer to:

Siege mechanics

info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.

A siege occurs over several phases.[1]

  • Certain siege mechanics may be gated for specific size groups during sieges.[2]
  • There will not be a deserter debuff for leaving a siege before it is complete.[3]
  • More will be revealed in an upcoming blog entry.[1]

See also

References