Changes

Jump to navigation Jump to search
1,097 bytes added ,  16:54, 16 October 2017
Add info and links
Line 1: Line 1: −
{{Stub}}
+
{{Draft}}
   −
[[Guilds]] will be able to declare war with other guilds.<ref>[[File:guild wars.png|350px]]</ref>
+
[[Guilds]] in [[Ashes of Creation]] are still [[Pre-alpha|pre-alpha]] design that will need testing and feedback from the community.
   −
== Declaring a guild war ==
+
== Guild progression ==
   −
War declaration will be objective based.<ref>[[File:guild war declaration.png|350px]]</ref>
+
[[Guilds]] can focus on niche progression or opt to grow in size.<ref name="guilds">[[File:guild empower.png|350px]]</ref>
   −
* Based on things that guilds may own.
+
* Membership slots can be traded off for [[#Guild sizes|advantages]].
 +
* [[#Guild alliances|Guild alliances]] may be a key part in creating a larger “guild”.
 +
* The progression system will include guild quests.
 +
 
 +
== Guild size ==
 +
 
 +
There are mechanics that are geared towards larger and smaller guilds.<ref name="guilds"/>
 +
 
 +
* Larger guilds can siege fortresses.
 +
** Larger guilds won’t have access to power boosting guild ability slots.
 +
* Small groups can do some things better than larger groups.
 +
** Sieges will have things that smaller groups have an advantage in.
    
== Guild alliances ==
 
== Guild alliances ==
   −
There may be a mechanic that allows [[Alliances|alliances]] to war against each other.<ref>[[File:guild wars alliances.png|350px]]</ref>
+
Due to the lack of fast-travel, guilds will need have to plan to have people in the right place at the right time. Alliances with other guilds will help enable that.<ref name="guilds"/>
 +
 
 +
== Zergs ==
 +
 
 +
[[wiktionary:zerg|Zergs]] are empowered by fast-travel. Meaningful travel times will prevent zerg play for being so much of an influence.<ref name="guilds"/>
 +
 
 +
== Guild benefits ==
 +
 
 +
Ideas that are being considered by the developers:<ref name="tools">[[File:guild tools.png|350px]]</ref>
 +
 
 +
* Guild activities
 +
* Passives
 +
 
 +
== Leadership tools ==
 +
 
 +
The developers are considering the following tools:<ref name="tools"/>
   −
* Guilds are not limited to warring one guild at a time
+
* Recruitment tools
 +
* Management tools
 +
* Communication tools
 +
* Motivational systems
    
{{Notes}}
 
{{Notes}}
    
[[Category:Reactive world]]
 
[[Category:Reactive world]]
Administrator, Bots, Bureaucrats, curator, Interface administrators, System
62,146

edits

Navigation menu