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{{Stub}}
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{{Group dynamics}}
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== Group dynamics <ref>[[https://www.ashesofcreation.com/group-dynamics/| Group dynamics blog]]</ref> ==
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== Group sizes ==
[[Ashes of Creation]] aims to bring players together in many ways and so group dynamics are an important feature of the game.
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{{Group sizes}}
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== Experience ==
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{{Experience}}
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== Group sizes ==
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== Balancing ==
* 8 players per a standard group.
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* [[Raids]] will have 40 man groups <ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>.
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{{Balancing}}
* [[Arenas]] will have 1 man, 3 man, 5 man and possible 20 FFA group sizes <ref>[[File:partysize.png]]</ref>.
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== Group finder ==
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{{Group finder}}
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=== Bulletin boards ===
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{{Bulletin boards}}
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==== Bulletin board jobs ====
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{{Bulletin board jobs}}
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== Looting rules ==
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{{Looting}}
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== Party roles ==
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{{Roles}}
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== Intuitive grouping ==
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{{Intuitive grouping}}
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== Affiliations ==
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{{Affiliations}}
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== See also ==
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== [[Looting]] rules ==
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* [[Archetypes]]
* Tradition looting system
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* [[Classes]]
* Party leader chooses a loot master and sets the loot system to round-robin or need/greed dice roles.
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* [[Adaptive content]]
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* [[Bulletin boards]]
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== Party Roles ==
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== References ==
* Traditional tank, healer, dps and support [[Classes|classes]] are available.
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* Although traditional classes are present, players should not feel branded by their [[Archetypes|primary archetype]]. Secondary archetypes will allow players to highly customize their role.
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{{Notes}}
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<references/>
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[[Category:Reactive world]]
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[[Category:Player interaction]]
{{Notes}}
 
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