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− | {{Stub}} | + | {{Group dynamics}} |
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− | == Group dynamics <ref>[[https://www.ashesofcreation.com/group-dynamics/| Group dynamics blog]]</ref> == | + | == Group sizes == |
− | [[Ashes of Creation]] aims to bring players together in many ways and so group dynamics are an important feature of the game.
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| + | {{Group sizes}} |
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| + | == Experience == |
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| + | {{Experience}} |
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| + | == Balancing == |
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| + | {{Balancing}} |
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| + | == Group finder == |
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| + | {{Group finder}} |
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| + | === Bulletin boards === |
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| + | {{Bulletin boards}} |
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| + | ==== Bulletin board jobs ==== |
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| + | {{Bulletin board jobs}} |
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| + | == Looting rules == |
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| + | {{Looting}} |
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| + | == Party roles == |
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| + | {{Roles}} |
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− | == Group sizes == | + | == Intuitive grouping == |
− | * 8 players per a standard group.
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− | * [[Raids]] will have 40 man groups <ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>.
| + | {{Intuitive grouping}} |
− | * [[Arenas]] will have 1 man, 3 man, 5 man and possible 20 FFA group sizes <ref>[[File:partysize.png]]</ref>.
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| + | == Affiliations == |
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| + | {{Affiliations}} |
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− | == [[Looting]] rules == | + | == See also == |
− | * Tradition looting system
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− | * Party leader chooses a loot master and sets the loot system to round-robin or need/greed dice roles.
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− | == Party Roles ==
| + | * [[Archetypes]] |
− | * Traditional tank, healer, dps and support [[Classes|classes]] are available. | + | * [[Classes]] |
− | * Although traditional classes are present, players should not feel branded by their [[Archetypes|primary archetype]]. Secondary archetypes will allow players to highly customize their role. | + | * [[Adaptive content]] |
| + | * [[Bulletin boards]] |
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− | {{Notes}}
| + | == References == |
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− | [[Category:Reactive world]]
| + | <references/> |
− | {{Notes}}
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− | [[Category:Reactive world]] | + | [[Category:Player interaction]] |