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5 bytes removed ,  18:53, 22 September 2023
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[[File:vlcsnap-2021-02-10-07h04m18s809.png|thumb|450px|[[Alpha-1]] preview [[Tank]] [[{{ROOTPAGENAME}}]] [[Abilities|ability]].{{video|9 February 2021|0m37|-ZkkVKZ64Ns}}<blockquote>''The VFX are very placeholder. It’s easy in development to share FX types early on IE fire elements and to purpose those across many skills until we standup the additional elements and assign new FX to skills as we iterate and broaden out the VFX library.''{{quote|steven-vfx.png|link=https://discord.com/channels/256164085366915072/256164085366915072/808778159389671476}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
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[[File:vlcsnap-2021-02-10-07h04m18s809.png|thumb||[[Alpha-1]] preview [[Tank]] [[{{ROOTPAGENAME}}]] [[Abilities|ability]].{{video|9 February 2021|0m37|-ZkkVKZ64Ns}}<blockquote>''The VFX are very placeholder. It’s easy in development to share FX types early on IE fire elements and to purpose those across many skills until we standup the additional elements and assign new FX to skills as we iterate and broaden out the VFX library.''{{quote|steven-vfx.png|link=https://discord.com/channels/256164085366915072/256164085366915072/808778159389671476}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
    
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