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Template:Time to kill

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Revision as of 21:36, 12 September 2018 by Lex (talk | contribs) (Created)

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Time-to-kill (TTK) is not high but may get faster based on testing.[1]

I would say, it's not really high right now compared to a few games that I've played. It may get a little bit faster obviously part of being pre-alpha is developing those skills and trying to balance them very quickly without any iterative process or playtesting so to speak, right? I mean this is quite literally before our friends and family, so you know we kind of just ran with these numbers. I mean I made these numbers kind from my experience as a gamer and we just kind of put it into blueprints. So, you know it's working out okay. I might want it to be a little bit faster when it comes to kill times, but I think that's pretty close.[1]Steven Sharif