Difference between revisions of "Template:Switching secondary archetype"

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m (Text replacement - "{{livestream\|30 November 2020\|([^|]+)\|ndtjwBxhwtw}}" to "{{livestream|30 October 2020|$1|ndtjwBxhwtw}}")
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** It may also be possible to swap between multiple specs after the cooldown period.{{livestream|30 October 2020|1h06m53|ndtjwBxhwtw}}
 
** It may also be possible to swap between multiple specs after the cooldown period.{{livestream|30 October 2020|1h06m53|ndtjwBxhwtw}}
  
<blockquote>''The secondary class choice, which comes after some time getting used to the world of Verra, will be more fluid. If you choose the Fighter and the Rogue to make a Shadowblade, but eventually want to try your hand at Summoning to make a Bladecaller, you’ll be able to do so.''{{web|https://www.ashesofcreation.com/blog/class-list/|Ashes of Creation class list.}}</blockquote>
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<blockquote>''The secondary class choice, which comes after some time getting used to the world of Verra, will be more fluid. If you choose the Fighter and the Rogue to make a Shadowblade, but eventually want to try your hand at Summoning to make a Bladecaller, you’ll be able to do so.''{{web|https://www.ashesofcreation.com/news/class-list/|Ashes of Creation class list.}}</blockquote>
  
 
<blockquote>''We don't want you to be able to change your secondary class or the augments you have applied out in the open. We  want you to have to make a conscious choice somewhere at a NPC. The level of node necessary for that particular NPC to be available will likely be either at the Village stage or above. So, if you are far out in the wilderness exploring &ndash; and we have no instant teleportation in the world &ndash; you need to be conscientious of what your choices are; and not be able to change them on-the-fly.''{{livestream|8 April 2018 (PM)|20m07|JH-sX1aFljM}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''We don't want you to be able to change your secondary class or the augments you have applied out in the open. We  want you to have to make a conscious choice somewhere at a NPC. The level of node necessary for that particular NPC to be available will likely be either at the Village stage or above. So, if you are far out in the wilderness exploring &ndash; and we have no instant teleportation in the world &ndash; you need to be conscientious of what your choices are; and not be able to change them on-the-fly.''{{livestream|8 April 2018 (PM)|20m07|JH-sX1aFljM}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revision as of 22:50, 6 March 2021

The secondary archetype of a class may be changed, but not "on-the-fly".[1][2]

  • Players will likely need to speak to a NPC in a Village node or above to enable them to change their secondary archetype and skill augments.[3]
  • There probably will be a cooldown associated with switching secondary archetype.[4]
    • It may also be possible to swap between multiple specs after the cooldown period.[4]

The secondary class choice, which comes after some time getting used to the world of Verra, will be more fluid. If you choose the Fighter and the Rogue to make a Shadowblade, but eventually want to try your hand at Summoning to make a Bladecaller, you’ll be able to do so.[6]

We don't want you to be able to change your secondary class or the augments you have applied out in the open. We want you to have to make a conscious choice somewhere at a NPC. The level of node necessary for that particular NPC to be available will likely be either at the Village stage or above. So, if you are far out in the wilderness exploring – and we have no instant teleportation in the world – you need to be conscientious of what your choices are; and not be able to change them on-the-fly.[3]Steven Sharif