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[[File:Summoner_Class.jpg|thumb|400px|[[Summoner]] [[Classes|class]] symbol.]]
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{{Draft}}
The [[Summoner|summoner]] is never alone. Two hands are good, but in the summoner's opinion, four hands are always better. With the right tool for every job, there's no situation they can't handle.
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== Summon skills/abilities ==
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PvP is the catalyst for change in [[Ashes of Creation]].<ref name="catalyst">[[File:pvp catalyst.png|350px]]</ref> Player combat is intended to be meaningful, ranging from [[Caravans|Caravan]] battles to vast open world conflicts fought for the pride of [[Kings]].<ref>[https://www.ashesofcreation.com/faq/ Ashes of Creation FAQ]</ref>
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The [[Summoner|summoner]] uses many abilities that channel through their summon.<ref>[[File:summoner.png|350px]]</ref>
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== PvP battlegrounds ==
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* The summoner is essentially playing through their summon in some respects.
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[[PvP]] battlegrounds<ref name="livestream-3-May-2017">[https://youtu.be/3UIqmWTGZ2k?t=867 Livestream, 5 May 2017 (14:26).]</ref> are events that occur at points of interest, where players fight for control over [[Nodes|nodes]], [[Castles|castles]], [[Caravans|caravans]], or open world hunting grounds. These are open world PvP zones that [[PvP#Player flagging|flag]] everyone for battle.<ref name="livestream-19-May-2017">[https://youtu.be/LUJugtqTBxw?t=2714 Livestream, 19 May 2017 (55:30)]</ref>
* Summoners can collaborate to summon larger summons.
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** Penultimate summoner skill.
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** Large groups of summoners ''may'' be able to create large [[Sieges|siege]] golems.
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== Summon appearance ==
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* [[Caravans]]
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* [[Castle sieges]]
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* [[Node sieges]]
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* [[Guild wars|Objective based guild wars]]
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[[Summoner|Summoners]] will have some customization over the way their summons appear.<ref>[https://youtu.be/_fPIP8uu6Pc?t=4075 Livestream 17 May 2017 (1:07:05).]</ref>
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Outside of these zones, normal [[PvP#Player flagging|PvP flagging]] rules apply.
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* Cosmetic differences will be determined by in game choices.
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== Arenas ==
* Class specific appearance.
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** For example: [[Rogue]]/[[Summoner]] will have shadow summons.
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{{Arenas}}
* Race specific appearance.
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== Player flagging ==
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The open world PvP flagging system is designed to deter people from griefing other players.<ref>[[File:pvp flagging.png|350px]]</ref>
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* Players can participate in open world PvP with one another without having to resort to murder.<ref name="pvp_murder">[[File:pvp murder.png|350px]]</ref><ref name="livestream-12-May-2017">[https://youtu.be/yzBxKoH7erU?t=1504 Livestream, 12 May 2017 (25:04)]</ref>
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* The penalties are intended to be severe enough to deter any type of spawn camping.<ref>[[File:pvp camping.png|350px]]</ref>
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[[File:pvp flagging diagram.png|800px]]
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There are three levels of flagging for world PvP in [[Ashes of Creation]].<ref name="mmogames_interview">[http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life/ MMOGames interview, January 2017]</ref>
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* <span style="color:white; background:green">Non-combatant (green)</span>
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** All players start as non-combatants.<ref name="corruption_interview">[https://youtu.be/5E1wn98fczg Corruption interview, Adissaric Mordled, 27-April-2017] [https://docs.google.com/document/d/1Fvr9KYT104i8WYppCup1v6SUTZFJTobVz8uRHDas4YM/edit (Transcript)]</ref>
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* <span style="color:white; background:purple">Combatant (purple)</span>
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** Non-combatants entering an open world [[#PvP battlegrounds|PvP battleground]] are automatically flagged as combatant and remain flagged for a period of time after leaving that battleground.
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** Players are also flagged as combatants if they attack another player. If the attacked players fight back, they are also flagged as combatants, otherwise the attacked player will remain flagged as a non-combatant.
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** Players can kill combatants without repercussions, and are encouraged to do so, since dying while a combatant has reduced [[#Player death|death penalties]].
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* <span style="color:white; background:red">Corrupt (red)</span>
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** If a combatant player kills a non-combatant player, they will be flagged as corrupt.
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** If a non-combatant attacks a corrupt player, the non-combatant will not flag as a combatant.  
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A player may not flag on members of the same [[Groups|party]], [[Raids|raid]], [[Guilds|guild]] or [[Alliances|alliance]].<ref>[[File:pvp flagging lockouts.png|350px]]</ref>
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== Player corruption ==
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{{Player corruption}}
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== Player death ==
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{{Player death}}
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== Bounty hunters ==
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{{Bounty hunters}}
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== PvX ==
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{{PvX}}
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== See also ==
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* [[Castle sieges]]
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* [[Node sieges]]
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* [[Caravans]]
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* [[Arenas]]
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{{Notes}}
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[[Category:Risk vs reward]][[Category:PvP]]
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