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− | As [[Nodes|nodes]] develop, [[Node governments|player governments]] may open [[Sharemarkets|sharemarkets]] (also called ''Stock markets'') where players can buy and sell shares in [[Nodes]], [[Guilds]] and [[Social organizations]].<ref name="sharemarket1">[[File:stock market1.png|350px]]</ref> | + | As [[Nodes|nodes]] develop, [[Node governments|player governments]] may open [[Sharemarkets|sharemarkets]] (also called ''Stock markets'') where players can buy and sell shares in [[Nodes]], [[Guilds]] and [[Social organizations]].<ref name="livestream-17-May-2017-11:27">[https://youtu.be/_fPIP8uu6Pc?t=11m27s Livestream, 17 May 2017 (11:27).]</ref> |
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− | * Hard metrics, such as [[Quests|quest lines]], nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares.<ref name="sharemarket1"/> | + | * Hard metrics, such as [[Quests|quest lines]], nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares. |
− | * A similar system will be available for [[Guilds|guilds]] who declare citizenship of a node. Each of those guilds can then issue shares.<ref name="sharemarket1"/> | + | * A similar system will be available for [[Guilds|guilds]] who declare citizenship of a node. Each of those guilds can then issue shares. |
− | * [[Social organizations]] will also have a similar system.<ref name="sharemarket2">[[File:stock market2.png|350px]]</ref> | + | * [[Social organizations]] will also have a similar system. |
− | * [[Node sieges|Sieges]] will halt trading of shares in a [[Nodes|node]].<ref name="sharemarket2"/> | + | * [[Node sieges|Sieges]] will halt trading of shares in a [[Nodes|node]]. |
| ** This opens up potential for economic sabotage. | | ** This opens up potential for economic sabotage. |