History
13 April 2024
7 April 2024
5 March 2024
Text replacement - "<span style="color:white; background:red">" to "<span class="flagging corrupted">"
m-9
Text replacement - "<span style="color:white; background:indigo">" to "<span class="flagging combatant">"
m-24
Text replacement - "<span style="color:white; background:green">" to "<span class="flagging non-combatant">"
m-7
no edit summary
m+8
no edit summary
m-78
14 November 2023
22 September 2023
14 September 2023
10 July 2023
3 April 2023
2 April 2023
26 February 2023
2 November 2022
31 October 2022
Update with new information
+428
Add info and citation
+182
Update with new information
+496
Update with new information
+238
Update with new information
+246
20 October 2022
29 August 2022
Text replacement - "(\d{1,2}) May (\d{4,4})" to "$2-05-$1"
m-6
Text replacement - "(\d{1,2}) July (\d{4,4})" to "$2-07-$1"
m-10
Text replacement - "(\d{1,2}) April (\d{4,4})" to "$2-04-$1"
m-27
Text replacement - "(\d{1,2}) August (\d{4,4})" to "$2-08-$1"
m-8
Text replacement - "(\d{1,2}) (November) (\d{4,4})" to "$3-11-$1"
m-12
Text replacement - "(\d{1,2}) January (\d{4,4})" to "$2-01-$1"
m-5
21 August 2022
31 July 2022
13 July 2022
no edit summary
m+20
no edit summary
m+11
no edit summary
m+14
no edit summary
m-20
Add info and citation
+172
Update with new information
+852
20 April 2022
Text replacement - "* If a non-combatant attacks a corrupt player, the non-combatant will not flag as a combatant.{{interview|27 April 2017|0m17|hCjamiTtvTo}}" to "* If a non-combatant attacks a corrupt player, the non-combatant will not flag as a <span style="color:white; background:indigo">combatant</span>.{{interview|27 April 2017|0m17|hCjamiTtvTo}} ** Non-combatants who heal, buff, or otherwise assist [[Player flagging|combatan...
m+327
Text replacement - "You can't necessarily time perfectly you know the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well so that's another component that you know adds risk" to "You can't necessarily time perfectly the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well, so that's another component that adds risk."
m-16