Changes

Jump to navigation Jump to search
5 bytes removed ,  01:36, 10 July 2020
m
Text replacement - "([Mm])arketplace" to "$1arket"
Line 6: Line 6:  
* Taxation rates scale based on when a player joined a [[Nodes|node]] as a [[Node citizens|citizen]]. The goal is to exert financial pressure on node populations by making taxes increasingly expensive as [[Node advancement|nodes advance]], rather than putting in place hard population caps.{{interview|27 March 2020|0m30|TzD_u7C8NxA}}
 
* Taxation rates scale based on when a player joined a [[Nodes|node]] as a [[Node citizens|citizen]]. The goal is to exert financial pressure on node populations by making taxes increasingly expensive as [[Node advancement|nodes advance]], rather than putting in place hard population caps.{{interview|27 March 2020|0m30|TzD_u7C8NxA}}
   −
Parent [[Nodes|nodes]] take a cut of all [[Taxation|taxes]] from the [[Player housing|housing]] and any [[Marketplaces|services]] that occur within their [[ZOI]].{{interview|11 May 2018|57m02|ZnoHtzaQeMs}}
+
Parent [[Nodes|nodes]] take a cut of all [[Taxation|taxes]] from the [[Player housing|housing]] and any [[Markets|services]] that occur within their [[ZOI]].{{interview|11 May 2018|57m02|ZnoHtzaQeMs}}
    
* This tax doesn't necessarily impact the individual [[Citizenship|citizen]], because citizen's tax levels are determined by their [[Node government|node]], but the node's finances are affected by the taxation levied by its parent nodes.{{interview|11 May 2018|57m02|ZnoHtzaQeMs}}
 
* This tax doesn't necessarily impact the individual [[Citizenship|citizen]], because citizen's tax levels are determined by their [[Node government|node]], but the node's finances are affected by the taxation levied by its parent nodes.{{interview|11 May 2018|57m02|ZnoHtzaQeMs}}

Navigation menu