Line 1: |
Line 1: |
| {{Draft}} | | {{Draft}} |
| | | |
− | Different types of [[Metropolis]] [[Nodes|nodes]] have specific ultimate bonuses.<ref name="nodes-part-II">[https://www.ashesofcreation.com/node-series-part-2-metropolis/ Node series part II – the Metropolis]]</ref>
| + | [[File:Race Chart.png|400px|thumb|Eight of the nine [[Races|races]] in [[Ashes of Creation]].]] |
| + | [[File:pyrian portal.png|400px|thumb|[[Pyrian_Elves#Py'rai|Py'rai]] themed [[Divine gateway|divine gateway]].<ref name="livestream-20-October-2017">[https://go.twitch.tv/videos/182781830?t=00h50m20s Livestream Q&A, 20 October 2017 (50:20).]</ref>]] |
| | | |
− | * [[Divine node]]s
| + | == Races == |
− | * [[Economic node]]s enable [[Marketplaces]] that integrate with all nodes in their [[Zone of influence|zone of influence]].<ref name="nodes-part-II"/>
| |
− | * [[Military node]]s enable [[Bounty hunters]]<ref name="mmogames_interview">[http://www.mmogames.com/gamearticles/interview-ashes-of-creation-wants-bring-virtual-world-life/ MMOGames interview, January 2017]</ref> and reduced duration of [[Player corruption|corruption]].<ref>[[File:pvp corruption duration.png|350px]]</ref>
| |
− | * [[Scientific node]]s offer fast travel to nodes within their zone of influence.<ref name="nodes-part-II"/>
| |
| | | |
| + | [[Ashes of Creation]] offers nine playable [[Races|races]].<ref>[https://ashesofcreation.wiki/File:Race_Chart.png Race breakdown]</ref> |
| + | |
| + | * [[Aela Humans]] ([[Kaelar]] and [[Vaelune]]). |
| + | * [[Pyrian Elves]] ([[Empyrean]] and [[Py’Rai]]). |
| + | * [[Kaivek Orcs]] ([[Ren’Kai]] and [[Vek]]). |
| + | * [[Dünzenkell Dwarves]] ([[Dünir]] and [[Niküa]]). |
| + | * [[Tul'nar]].<ref name="tulnar-kickstarter">[https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/posts/1896959 Kickstarter $2,500,000 New Player Race Achieved.]</ref> |
| + | |
| + | == Racial influence == |
| + | |
| + | A player's choice of race will influence additional features of gameplay.<ref name="livestream-8-May-2017-11:14-43:30">[https://youtu.be/3UIqmWTGZ2k?t=2610 Livestream, 8 May 2017 (43:30).]</ref> |
| + | |
| + | * Each race will have different base stats. |
| + | * Racial augments may be applied to primary [[Archetypes|Archetype]] skills. |
| + | * Races are not gender or [[Classes|Class]] locked. |
| + | * Some classes may work better with certain races but nothing is enforced. |
| + | |
| + | == Racial influence on nodes == |
| + | |
| + | A [[Nodes|Node's]] [[Architecture|architecture]] is determined by the primary race that contributes to its development.<ref>[[File:Race and Architecture.png|350px]]</ref> |
| + | |
| + | == Starting zones == |
| + | |
| + | Players will be able to choose their starting [[Divine gateway]].<ref>[[File:starting gateway.png|350px]]</ref> |
| | | |
| {{Notes}} | | {{Notes}} |
| | | |
− | [[Category:Nodes]] | + | [[Category:Engaging and immersive story]][[Category:Races]] |