Difference between revisions of "Template:Affiliations"

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An "affiliation tree" is still under development that determines which entities can participate in attacks against other entities within its heirerchy.{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
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An "affiliation tree" is still under development that determines which entities can participate in attacks against other entities within its hierarchy.{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
* [[Guilds]]
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* [[Alliances]].{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
* [[Parties]]
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* [[Citizenship]].{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
* [[Raids]]
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* [[Guilds]].{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
* [[Alliances]]
+
* [[Parties]].{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
* [[Citizenship]]
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* [[Raids]].{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
* [[Society]]
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* [[Religion]].{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
* [[Religion]]
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* [[Society]].{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}
  
 
<blockquote>''There is guild affiliation, there's party affiliation, there's a raid affiliation, alliance affiliation, there's a citizenship affiliation, there's society affiliation, there's religious affiliation. All of these things have some hierarchy; and within that hierarchy there's the ability to participate within certain systems. So for example, if you have a node that has fallen under your vassal state and you're a citizen of the parent node, then you could participate in a siege against the vassal node but if you're a citizen of the vassal node you could not participate as an attacker against the parent node; so there's a hierarchy, unless you were to renounce your citizenship.''{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''There is guild affiliation, there's party affiliation, there's a raid affiliation, alliance affiliation, there's a citizenship affiliation, there's society affiliation, there's religious affiliation. All of these things have some hierarchy; and within that hierarchy there's the ability to participate within certain systems. So for example, if you have a node that has fallen under your vassal state and you're a citizen of the parent node, then you could participate in a siege against the vassal node but if you're a citizen of the vassal node you could not participate as an attacker against the parent node; so there's a hierarchy, unless you were to renounce your citizenship.''{{interview|11 May 2018|58m07|ZnoHtzaQeMs}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revision as of 17:43, 28 November 2018

An "affiliation tree" is still under development that determines which entities can participate in attacks against other entities within its hierarchy.[1]

There is guild affiliation, there's party affiliation, there's a raid affiliation, alliance affiliation, there's a citizenship affiliation, there's society affiliation, there's religious affiliation. All of these things have some hierarchy; and within that hierarchy there's the ability to participate within certain systems. So for example, if you have a node that has fallen under your vassal state and you're a citizen of the parent node, then you could participate in a siege against the vassal node but if you're a citizen of the vassal node you could not participate as an attacker against the parent node; so there's a hierarchy, unless you were to renounce your citizenship.[1]Steven Sharif