Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Template:Adjacent nodes
Revision as of 19:20, 6 February 2024 by Wikiadmin (talk | contribs) (Text replacement - "{{quote|jahlon-steven-vassal-nodes-quote.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/715343268870619227}}" to "{{quote|jahlon-steven-vassal-nodes-quote.png}}")
Adjacent nodes (Neighboring nodes) starting from Expedition (stage 1) may block (lockout) the growth of their immediate neighbors.[1][2]
- Vassal nodes must remain at least one node stage below their parent node.[3]
- Encampment (stage 2) and Expedition (stage 1) nodes are technically not vassal nodes as they do not support citizenships. If their parent Village (stage 3) node is destroyed by a node siege, these nodes are also destroyed.[4]
- Encampment (stage 2) and Expedition (stage 1) nodes are technically not vassal nodes as they do not support citizenships. If their parent Village (stage 3) node is destroyed by a node siege, these nodes are also destroyed.[4]