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* There will be no central auction house or warehouse.{{web|https://www.unrealengine.com/en-US/showcase/how-intrepid-studios-is-looking-to-reinvent-the-mmorpg-with-ashes-of-creation|Unreal Engine Interview, 23 May 2017.}}
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{{Economy summary}}
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* There will be [[Item sinks|item decay]] and other ways to combat inflation.{{livestream|5 May 2017|10m47|UnQ1Cve-bXE}}
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* There will be player to player trading.{{livestream|5 May 2017|10m32|UnQ1Cve-bXE}}
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== Economic regions ==
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{{Economic regions}}
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=== Castle regions ===
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{{Castle regions}}
== Marketplaces ==
== Marketplaces ==
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{{Item deconstruction}}
{{Item deconstruction}}
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=== Power creep ===
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{{Power creep}}
== Population based scaling ==
== Population based scaling ==
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{{Gear binding}}
{{Gear binding}}
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== Banking ==
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=== Mailing items ===
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{{Banking}}
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{{Mailing items}}
=== Account management ===
=== Account management ===
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{{Account management}}
{{Account management}}
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== Mailing items ==
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== Storage ==
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{{Storage}}
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=== Player housing storage ===
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{{Player housing storage}}
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[[Items]] and [[Resources|resources]] are not able to be mailed.{{video|6 September 2018|3m53|QRvKtEICKqQ}}{{livestream|9 July 2018|50m16|kJbyxRdB6dE}}