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− | [[File:Coins.png|thumb|350px|[[Currency]] [[Concept art|concept art]].<ref>[https://www.dropbox.com/sh/i8yj3pt267z7567/AAAdyGhewmKCPSgWjalTPDw-a?dl=0 Ashes of Creation Press Kit.]</ref>]]
| + | {{Economy}} |
| | | |
− | [[Marketplaces|Markets]] in [[Ashes of Creation]] are regional, which means that each market has its own character. Because [[Resources|resources]] will shift locations as they’re exhausted, this will keep people moving about the world, seeking out the best resources for their [[Crafting|crafting]] builds, and the best markets for their goods.<ref name="unreal">[https://www.unrealengine.com/en-US/showcase/how-intrepid-studios-is-looking-to-reinvent-the-mmorpg-with-ashes-of-creation Unreal Engine Interview, 23 May 2017.]</ref>
| + | == Summary == |
| | | |
− | <blockquote>''The economy is usually something that happens in the background of other games. From day one we knew that the economy was going to be something really important to us.''{{video|30 April 2017|8m02|Vut1tIsfoww}}{{ndash|[[Jeffrey Bard]]}}</blockquote>
| + | {{Economy summary}} |
| | | |
− | <blockquote>''One major feature in our economy that differs from most fantasy style MMOs is that we're not approaching it from a global scale. Rather, we're trying to carve the world up into regions and make each one focus independently, while of course at the same time working together.''{{video|30 April 2017|6m54|Vut1tIsfoww}}{{ndash|[[Peter Pilone]]}}</blockquote>
| + | == Economic regions == |
| | | |
− | == Summary == | + | {{Economic regions}} |
| + | |
| + | === Castle regions === |
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− | * There will be no central auction house or warehouse.<ref name="unreal"/>
| + | {{Castle regions}} |
− | * There will be [[Item sinks|item decay]] and other ways to combat inflation.{{livestream|5 May 2017|10m47|UnQ1Cve-bXE}}
| |
− | * There will be player to player trading.{{livestream|5 May 2017|10m32|UnQ1Cve-bXE}}
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| | | |
| == Marketplaces == | | == Marketplaces == |
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| {{Item deconstruction}} | | {{Item deconstruction}} |
| + | |
| + | === Power creep === |
| + | |
| + | {{Power creep}} |
| + | |
| + | == Population based scaling == |
| + | |
| + | {{Population based scaling}} |
| | | |
| == Player to player trading == | | == Player to player trading == |
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| {{Player to player trading}} | | {{Player to player trading}} |
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− | == Banking == | + | === Gear binding === |
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− | Banking between characters is being discussed.{{livestream|26 May 2017|18m10|JtG9mB2bREI}}
| + | {{Gear binding}} |
| + | |
| + | === Mailing items === |
| + | |
| + | {{Mailing items}} |
| | | |
| === Account management === | | === Account management === |
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| {{Account management}} | | {{Account management}} |
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− | == Mailing items == | + | == Storage == |
| | | |
− | [[Items]] are not going to be able to be mailed.{{video|6 September 2018|3m53|QRvKtEICKqQ}}
| + | {{Storage}} |
| + | |
| + | === Player housing storage === |
| + | |
| + | {{Player housing storage}} |
| + | |
| + | === Banking === |
| + | |
| + | {{Banking}} |
| | | |
| == Caravans == | | == Caravans == |
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| {{Caravans}} | | {{Caravans}} |
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− | == Trade ships == | + | === Trade ships === |
| | | |
| {{Trade ships}} | | {{Trade ships}} |
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| {{Artisan progression}} | | {{Artisan progression}} |
| + | |
| + | {{Resource locations}} |
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| === Gathering professions === | | === Gathering professions === |
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| {{Crafting professions}} | | {{Crafting professions}} |
| + | |
| + | === Artisan tools === |
| + | |
| + | {{Artisan tools}} |
| | | |
| === Artisan supply chain === | | === Artisan supply chain === |
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| {{Security systems}} | | {{Security systems}} |
| + | |
| + | === Two-factor authentication === |
| + | |
| + | {{Two-factor authentication}} |
| | | |
| == Real estate == | | == Real estate == |
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| == Artwork == | | == Artwork == |
| | | |
− | {{#dpl:category = {{PAGENAME}} | + | {{#dpl:category = {{ROOTPAGENAME}} |
| |mode = gallery | | |mode = gallery |
| |namespace= file | | |namespace= file |
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| * [[Rocco Scandizzo]] | | * [[Rocco Scandizzo]] |
| | | |
− | {{Notes}}
| + | == References == |
| + | |
| + | <references/> |
| | | |
| [[Category:Reactive world]][[Category: Economy]] | | [[Category:Reactive world]][[Category: Economy]] |