Changes

Jump to navigation Jump to search
1,227 bytes removed ,  04:26, 2 August 2019
Line 5: Line 5:  
{{Guild castles}}
 
{{Guild castles}}
   −
== Castle nodes ==
+
=== Castle nodes ===
    
{{Castle nodes}}
 
{{Castle nodes}}
Line 12: Line 12:     
{{Castle siege declaration}}
 
{{Castle siege declaration}}
 +
 +
=== Announcements/Notifications ===
 +
 +
{{Announcements}}
    
== Castle siege objectives ==
 
== Castle siege objectives ==
   −
* Attackers capture waypoints in the [[Castles|castle's]] architecture to diminish their respawn timer and increase the respawn timer of the defenders.{{podcast|23 April 2018|15m14|Xg2l6DJgHV0}}
+
{{Castle siege objectives}}
* Defenders can counter-play by attacking the siege headquarters of the attackers to diminish their declaration flags and increase their respawn timers.{{podcast|23 April 2018|15m14|Xg2l6DJgHV0}}
  −
* Legendary [[NPCs]] will be present as commanders that act mini [[Raids|raid]] [[Bosses|boss]] within the defending and attacking armies. Killing these provides added benefits, such as certain types of [[Looting|drops]] that grant battlefield benefits to either side.{{podcast|23 April 2018|15m14|Xg2l6DJgHV0}}
  −
* The ultimate objective for the defenders is to survive during the timed period of the siege, which is approximately 90 minutes in its first iteration.{{podcast|23 April 2018|15m14|Xg2l6DJgHV0}}
  −
* If the attackers reach the inner keep of the castle, a guild leader (or one other delegated officer) must cast a 3 to 5 minute cast to seal ownership of the castle.{{podcast|23 April 2018|15m14|Xg2l6DJgHV0}}
  −
** Casting time is diminished based on on the number of waypoints captured during the siege.{{podcast|23 April 2018|15m14|Xg2l6DJgHV0}}
  −
** There's an opportunity for any guild leader in the attacking alliance to capture the castle for themselves, despite what may have been agreed upon prior to the siege.{{interview|11 May 2018|44m20|ZnoHtzaQeMs}}
  −
 
  −
<blockquote>''There's an opportunity there for perhaps backstabbing in the throne room where one guild is like yeah you know we agreed to get to this area but we had a change of heart in the middle of the battle.''{{interview|11 May 2018|44m20|ZnoHtzaQeMs}}{{ndash|[[Steven Sharif]]}}</blockquote>
      
== Siege alliances ==
 
== Siege alliances ==
Line 44: Line 40:     
{{Siege NPCs}}
 
{{Siege NPCs}}
 +
 +
=== Dragons ===
 +
 +
{{Dragon abilities}}
 +
 +
=== Undermounts ===
 +
 +
{{Undermounts}}
 +
 +
=== Zergs ===
 +
 +
{{Zergs}}
    
== Siege abilities ==
 
== Siege abilities ==
Line 59: Line 67:  
== Siege aftermath ==
 
== Siege aftermath ==
   −
Rubble will be visible for a period of time following a successful [[Castle sieges|castle siege]]. This will likely persist until the incumbent guild develops the first [[#Castle nodes|defensive node]].{{livestream|9 July 2018|42m48|kJbyxRdB6dE}}
+
{{Siege aftermath}}
   −
== Zergs ==
+
=== Destructible environments ===
   −
{{Zergs}}
+
{{Destructible environments}}
 +
 
 +
== Ashes of Creation Apocalypse castle sieges ==
 +
 
 +
{{Ashes of Creation Apocalypse castle sieges}}
 +
 
 +
=== Ashes of Creation Apocalypse castle siege maps ===
 +
 
 +
{{Ashes of Creation Apocalypse castle siege maps}}
 +
 
 +
=== Ashes of Creation Apocalypse castle siege mechanics ===
 +
 
 +
{{Ashes of Creation Apocalypse castle siege mechanics}}
 +
 
 +
=== Ashes of Creation Apocalypse siege equipment ===
 +
 
 +
{{Ashes of Creation Apocalypse siege equipment}}
 +
 
 +
== Artwork ==
 +
 
 +
{{#dpl:category = {{ROOTPAGENAME}}
 +
|mode    = gallery
 +
|namespace= file
 +
}}
    
== See also ==
 
== See also ==
Line 71: Line 102:  
* [[Combat]]
 
* [[Combat]]
   −
{{Notes}}
+
== References ==
    
[[Category:Risk vs reward]][[Category:PvP]][[Category:Guilds]][[Category:Castles]]
 
[[Category:Risk vs reward]][[Category:PvP]][[Category:Guilds]][[Category:Castles]]
Administrator, Bots, Bureaucrats, curator, Interface administrators, System
62,156

edits

Navigation menu