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− | [[File:NodesEconomyQuests.png|right|500px|link=#Engaging and immersive story]]
| + | {{Draft}} |
− | [[File:RacesReligionsClasses2.png|right|500px|link=#Reactive world]]
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− | [[File:DungeonsRaidsMonsterCoins.png|right|500px|link=#Player interaction]]
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− | [[File:WeaponsArmorHousingMounts.png|right|500px|link=#Player agency]]
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− | [[File:WorldPvPArenas.png|right|500px|link=#Risk vs reward]]
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− | Welcome to the [[Ashes of Creation]] community Wiki.
| + | [[File:node_zoi.png|thumb|400px|Nodes are pre-set locations, wrapped in a [[Zone of influence|zone of influence]] (ZOI).<ref>[https://www.ashesofcreation.com/node-series-part-one/ Node series part I]]</ref>]] |
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− | The goal of this Wiki is to capture verifiable knowledge about Ashes of Creation based on input from the community.
| + | Encompassing each server are carefully placed points of development called Nodes. Every node is given purview over a predefined [[zone of influence]] (ZOI).<ref name="nodes">[https://www.ashesofcreation.com/a-reactive-world-nodes/ A reactive world - Nodes]</ref> |
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− | == Contributing == | + | == Node advancement == |
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− | We ask that contributors to this wiki please read and adhere to the [[Style guidelines]] when editing or adding new articles.
| + | [[File:NodeEvolution.mp4|thumb|400px|Illustration of node advancement from [[Expedition]] (stage 1) to [[Metropolis]] (stage 6).]] |
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− | === Helpful resources === | + | Player activity (questing, gathering, raiding, etc.) within a Node's ZOI counts toward that particular Node’s advancement. There are six stages of node advancement.<ref name="nodes"/> |
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− | * [[Help:Starting a new page|Starting a new page]]
| + | # [[Expedition]] (Few hours) |
− | * [[Help:Editing pages|Editing pages]]
| + | # [[Encampment]] (Many hours) |
− | * [[mw:Help:Formatting|Formatting content]]
| + | # [[Village]] (Few days) |
− | * [[Help:Embedding images and videos|Embedding images and videos]]
| + | # [[Town]] (Many days) |
− | * [[Help:Templates|Using templates]]
| + | # [[City]] (Few weeks) |
| + | # [[Metropolis]] (Many weeks) |
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− | == Table of contents ==
| + | The advancement of a node unlocks its unique content, which comes at the cost of locking out an increasing ring of neighboring nodes from progressing to the next stage.<ref>[https://youtu.be/44HChA1Kkfk Ashes of Creation - Nodes part 2]</ref> |
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− | === Development === | + | * The more advanced the node is, the larger its ZOI becomes.<ref name="nodes-part-II">[https://www.ashesofcreation.com/node-series-part-2-metropolis/ Node series part II – the Metropolis]]</ref> |
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− | Information relevant to the ongoing development of Ashes of Creation.
| + | == Node development == |
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− | * [[Ashes of Creation]]
| + | {{Node development}} |
− | * [[Intrepid Studios]]
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− | * [[Media]], [[Livestreams]], [[Videos]], [[Concept art]], [[Screenshots]]
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− | * [[Kickstarter]], [[Summer crowdfunding]]
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− | * [[Release schedule]]
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− | === Engaging and immersive story === | + | == Node government == |
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− | Topics that reflect the past and the present of Verra.
| + | {{Node government|1====}} |
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− | * [[Lore]]
| + | == Node housing == |
− | * [[Races]]
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− | * [[Religion|Religions]]
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− | * [[Archetypes]], [[Classes]]
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− | * [[World map]], [[Environments]] (aka Biomes), [[Underrealm]]
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− | * [[Role playing]]
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− | === Reactive world === | + | {{Node housing|1====}} |
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− | Topics that describe how the world of Verra evolves based on player activity.
| + | == Node apartments == |
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− | * [[Nodes]], [[Node sieges]]
| + | {{Apartments|1====}} |
− | * [[Economy]], [[Marketplaces]], [[Caravans]]
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− | * [[Artisan classes]], [[Gathering]], [[Processing]], [[Crafting]]
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− | * [[Word events]]
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− | * [[Quests]], [[Tasks]]
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− | * [[Naval]], [[Naval combat]]
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− | * [[Guild wars]]
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− | * [[Castle sieges]]
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− | === Player interaction === | + | == Freeholds == |
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− | Game systems and mechanics that foster player interaction.
| + | {{Freeholds|1====}} |
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− | * [[Group dynamics]], [[Looting]]
| + | == Sharemarkets == |
− | * [[Dungeons]]
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− | * [[Raids]]
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− | * [[Guilds]], [[Guild halls]], [[Guild fortresses]], [[Guild castles]]
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− | * [[Social organizations]]
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− | * [[Monster coins]]
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− | * [[Parlor games]]
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− | === Player agency ===
| + | {{Sharemarkets}} |
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− | Systems that grow and shape player experiences in the game.
| + | {{Notes}} |
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− | * [[Weapons]]
| + | [[Category:Reactive world]][[Category:Nodes]] |
− | * [[Armor]]
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− | * [[Housing]], [[Node housing]], [[Apartments]], [[Freeholds]]
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− | * [[Mounts]], [[Mules]], [[Dragons]]
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− | * [[Leveling]]
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− | * [[Inventory]]
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− | * [[Character creator]]
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− | * [[Cosmetics]]
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− | === Risk vs reward ===
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− | Activities that reward daring adventurers and foster meaningful conflict.
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− | * [[World PvP]], [[Bounty hunters]]
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− | * [[Arenas]]
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− | * [[Sharemarket]]
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− | * [[Exploration]], [[Treasure hunting]]
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