Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information!

Changes

Jump to navigation Jump to search
m
no edit summary
Line 6: Line 6:  
== Insights on the development process ==
 
== Insights on the development process ==
   −
<blockquote>''I usually work from the ‘big picture’ backwards. I establish what the goals in the design piece are, what the themes are, gameplay-wise and narrative-wise, and what kind of story is trying to be told. I think it’s really important to always make sure every part relates to and supports that overall big picture, so this stage is all about brainstorming hooks and different perspectives that relate back to that big picture.''<ref>[https://afker.games/gamedev-with-a-jack-of-all-trades-an-interview-with-jeffrey-bard/ Gamedev with a jack-of-all-trades, an interview with Jeffrey Bard.]</ref></blockquote>
+
<blockquote>''I usually work from the ‘big picture’ backwards. I establish what the goals in the design piece are, what the themes are, gameplay-wise and narrative-wise, and what kind of story is trying to be told. I think it’s really important to always make sure every part relates to and supports that overall big picture, so this stage is all about brainstorming hooks and different perspectives that relate back to that big picture.''{{web|https://afker.games/gamedev-with-a-jack-of-all-trades-an-interview-with-jeffrey-bard/|Gamedev with a jack-of-all-trades, an interview with Jeffrey Bard.}}</blockquote>
    
== Quoted in ==
 
== Quoted in ==
Administrator, Bots, Bureaucrats, curator, Interface administrators, System
62,215

edits

Navigation menu