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Difference between revisions of "Archive:Garett Fern"
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[[File:{{ROOTPAGENAME}}.jpg|thumb|450px|{{ROOTPAGENAME}}.{{quote|JulyHires.png|link=https://www.bleedingcool.com/2018/07/03/ashes-of-creation-largest-mmos-production/}}]] | [[File:{{ROOTPAGENAME}}.jpg|thumb|450px|{{ROOTPAGENAME}}.{{quote|JulyHires.png|link=https://www.bleedingcool.com/2018/07/03/ashes-of-creation-largest-mmos-production/}}]] | ||
− | [[{{ROOTPAGENAME}}]] | + | [[{{ROOTPAGENAME}}]] was a Senior Game Designer at [[Intrepid Studios]].{{quote|JulyHires.png|link=https://www.bleedingcool.com/2018/07/03/ashes-of-creation-largest-mmos-production/}} |
<blockquote>''Formerly Design Engineer, Team Lead at Daybreak/SOE. Worked on; EverQuest II, EverQuest: Next, Landmark, and H1Z1. 12 years in the industry.''{{web|https://docs.google.com/document/d/1hOJJjpwkZ64WAtwLV02sF5JxbUHeElkr5R0S-KCCDHM/edit|July new hires (Google doc).}}</blockquote> | <blockquote>''Formerly Design Engineer, Team Lead at Daybreak/SOE. Worked on; EverQuest II, EverQuest: Next, Landmark, and H1Z1. 12 years in the industry.''{{web|https://docs.google.com/document/d/1hOJJjpwkZ64WAtwLV02sF5JxbUHeElkr5R0S-KCCDHM/edit|July new hires (Google doc).}}</blockquote> |
Revision as of 20:16, 17 July 2019
Garett Fern was a Senior Game Designer at Intrepid Studios.[1]
Formerly Design Engineer, Team Lead at Daybreak/SOE. Worked on; EverQuest II, EverQuest: Next, Landmark, and H1Z1. 12 years in the industry.[2]