Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Difference between revisions of "Archive:David Thornfield"
(Change category) |
m (Text replacement - "|450px" to "|") |
||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | [[File:{{ROOTPAGENAME}}.jpg|thumb| | + | [[File:{{ROOTPAGENAME}}.jpg|thumb||{{ROOTPAGENAME}}.{{web|https://www.intrepidstudios.com/#meet_the_team|Intrepid Studios - Team.}}]] |
− | [[{{ROOTPAGENAME}}]] | + | [[{{FULLPAGENAME}}|{{ROOTPAGENAME}}]] was a Senior Animator at [[Intrepid Studios]].{{web|https://www.intrepidstudios.com/#meet_the_team|Intrepid Studios - Team.}} |
<blockquote>''My role as a Senior Animator at Intrepid Studios involves rigging, skinning and animating characters and creatures. This involves placing a virtual skeleton inside of the characters and attaching the skin and clothes to the bones so they can be manipulated by the animator. Once the rig is setup, I move onto the animation process. Using the controllers of the rig, I can pose the character frame by frame creating the “illusion of life” known as animation. Once the animation is completed I then implement it into the Unreal game engine. I have had the privilege of being a professional animator for over 9 years. Ashes of Creation is by far, the coolest project I have had the honor of working on, to date.''</blockquote> | <blockquote>''My role as a Senior Animator at Intrepid Studios involves rigging, skinning and animating characters and creatures. This involves placing a virtual skeleton inside of the characters and attaching the skin and clothes to the bones so they can be manipulated by the animator. Once the rig is setup, I move onto the animation process. Using the controllers of the rig, I can pose the character frame by frame creating the “illusion of life” known as animation. Once the animation is completed I then implement it into the Unreal game engine. I have had the privilege of being a professional animator for over 9 years. Ashes of Creation is by far, the coolest project I have had the honor of working on, to date.''</blockquote> |
Latest revision as of 14:43, 23 September 2023
David Thornfield was a Senior Animator at تاهويدوتسا لساب.[1]
My role as a Senior Animator at Intrepid Studios involves rigging, skinning and animating characters and creatures. This involves placing a virtual skeleton inside of the characters and attaching the skin and clothes to the bones so they can be manipulated by the animator. Once the rig is setup, I move onto the animation process. Using the controllers of the rig, I can pose the character frame by frame creating the “illusion of life” known as animation. Once the animation is completed I then implement it into the Unreal game engine. I have had the privilege of being a professional animator for over 9 years. Ashes of Creation is by far, the coolest project I have had the honor of working on, to date.