Difference between revisions of "2019-05-28 Developer Diaries: Weapon Modeling"
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− | [[Category:Interviews|^2019^]][[Category:Videos|^2019^]][[Category:Developer Diaries]][[Category:Carson Steil]] | + | [[Category:Interviews|^2019^]][[Category:Videos|^2019^]][[Category:Developer Diaries|^2019^]][[Category:Carson Steil]] |
Latest revision as of 21:34, 12 December 2019
Developer Diaries: Weapon Modeling, 28 May 2019. Read the transcript
Sharpen your swords - another Developer Diaries video is available now! In episode three, Carson Steil (our Senior Weapon Artist) talks all about the process of creating a weapon - from attaining a concept art piece to placing it in the hands of you and your enemies in Ashes of Creation. Steven Sharif (our Creative Director) also adds some insight on what kinds of items players will see in the world as they explore the lands and unlock new relics.