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Difference between revisions of "2019-04-30 Developer Diaries: Building Tech"
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<youtube container="frame" dimensions="600" urlargs="rel=0&start=1">https://youtu.be/RTZ5osw1hnc</youtube> | <youtube container="frame" dimensions="600" urlargs="rel=0&start=1">https://youtu.be/RTZ5osw1hnc</youtube> | ||
− | [[:Category:Developer Diaries|Developer Diaries]] | + | [[:Category:Developer Diaries|Developer Diaries]]: Building Tech, 30 April 2019. [[{{TALKPAGENAME}}|Read the transcript]] |
<blockquote>''In the second installment of our Developer Diaries, we take a look behind the scenes of the technology that shapes our buildings as Devin Lafontaine (one of our Senior Environment Artists) and Steven Sharif (our CEO and Creative Director) discuss the creation of the tool and how it will affect players as they adventure throughout the world of Ashes of Creation.''</blockquote> | <blockquote>''In the second installment of our Developer Diaries, we take a look behind the scenes of the technology that shapes our buildings as Devin Lafontaine (one of our Senior Environment Artists) and Steven Sharif (our CEO and Creative Director) discuss the creation of the tool and how it will affect players as they adventure throughout the world of Ashes of Creation.''</blockquote> |
Revision as of 20:10, 27 June 2019
Developer Diaries: Building Tech, 30 April 2019. Read the transcript
In the second installment of our Developer Diaries, we take a look behind the scenes of the technology that shapes our buildings as Devin Lafontaine (one of our Senior Environment Artists) and Steven Sharif (our CEO and Creative Director) discuss the creation of the tool and how it will affect players as they adventure throughout the world of Ashes of Creation.