Template:Seasons

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Ashes of Creation Seasons in the Riverlands.[1]

Seasons affect much more than just the world around you on Verra. They will also change a variety of mechanics from skills and abilities to crops and gatherables.[1]

Seasons affect different zones (environments/biomes) based on their location in the world.[2][3]

  • Some biomes will have seasons that are less (or more) temperate. For example: Northern, Southern and Tropical regions.[4] Other biomes will have fixed climates.[5]
    • Biomes that are affected by seasonal cycles may experience drastic visual differences between seasons.[2]
  • Events may radically change the current season a zone is in, or elongate it.[6][7] This includes weather changes.[3]
  • There will also be magical seasons where you might be in a tropical zone and suddenly it's snowing.[4]
  • Items, crop cycles, buildings, and crafting mechanics might gain certain buffs or debuffs in certain seasons.[6][8][3]
  • Ocean and underwater areas will not have seasonal changes.[9]
Winter might have a spawner that activates on a road that spawns at large fallen tree and players who see that will have an opportunity to go up and exert some type of one-time action that helps in removing that tree and it might require you know X number of people to do that before the tree gets removed; and that you know as an example is not beneficial for the transit of goods because as you know caravans require- well they don't require but they move better on roads and if that tree were present let's say blocking you know a road that led to a bridge per-se that they would have to off-road.[3]Steven Sharif
  • Different seasons may affect access to various roads.[6][7][3]
    • Pathways that are open during summer may be closed during winter.[3]
    • Seasonal affects may cause obstacles or blockages to the transit of goods via caravan.[6][7][10]
    • Water turning to ice in winter, enabling players to walk over the water but blocking access to what is underneath.[3]
      • Ice will make roads bumpy and slippery.[11]
    • Seasonal flooding is something the developers are talking about internally, but will not be present in Alpha-2.[12]
  • 1.0 1.1 Twitter - Seasons.
  • 2.0 2.1 2.2 Livestream, April 29, 2022 (56:24).
  • 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Livestream, May 8, 2017 (20:27).
  • 4.0 4.1 Livestream, September 27, 2018 (41:33).
  • Livestream, July 18, 2017 (36:47).
  • 6.0 6.1 6.2 6.3 Podcast, April 11, 2021 (23:36).
  • 7.0 7.1 7.2 Livestream, June 26, 2020 (1:29:06).
  • Livestream, July 26, 2019 (1:32:40).
  • Livestream, September 30, 2022 (1:25:56).
  • Our immersive world - Environments.
  • frosty-roads.png
  • Livestream, June 30, 2022 (1:10:19).