Difference between revisions of "Template:Ranged weapons"
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[[File:ranger bow.png|thumb|450px|[[Pre-alpha]] [[Ranger]] [[Bow|bow]] modeled by [[Jon Arellano]] and concepted by [[Jeff Delierre]].]] | [[File:ranger bow.png|thumb|450px|[[Pre-alpha]] [[Ranger]] [[Bow|bow]] modeled by [[Jon Arellano]] and concepted by [[Jeff Delierre]].]] | ||
− | A [[Character|character]] may equip up to two hand [[Weapons|weapons]] and also wear a [[Ranged weapons|ranged weapon]] on their back.{{interview|11 May 2018|16m32|ZnoHtzaQeMs}}{{quote|weaponslots.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/672498073372721165}} | + | A [[Character|character]] may equip up to two hand [[Weapons|weapons]] and also wear a [[Ranged weapons|ranged weapon]] on their [[Back|back]].{{interview|11 May 2018|16m32|ZnoHtzaQeMs}}{{quote|weaponslots.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/672498073372721165}} |
* Characters performing [[Ranged abilities|ranged abilities]] will switch to the ranged weapon, then can switch back to the [[Melee weapons|melee weapon]] and [[Shields|shield]] or two-handed melee weapon.{{interview|11 May 2018|16m32|ZnoHtzaQeMs}} | * Characters performing [[Ranged abilities|ranged abilities]] will switch to the ranged weapon, then can switch back to the [[Melee weapons|melee weapon]] and [[Shields|shield]] or two-handed melee weapon.{{interview|11 May 2018|16m32|ZnoHtzaQeMs}} | ||
* The weapon held in the main hand [[Gear slots|slot]] determines the active [[Weapon use combo system|weapon ability]].{{interview|11 May 2018|16m32|ZnoHtzaQeMs}} | * The weapon held in the main hand [[Gear slots|slot]] determines the active [[Weapon use combo system|weapon ability]].{{interview|11 May 2018|16m32|ZnoHtzaQeMs}} |
Revision as of 08:35, 14 January 2021
A character may equip up to two hand weapons and also wear a ranged weapon on their back.[1][2]
- Characters performing ranged abilities will switch to the ranged weapon, then can switch back to the melee weapon and shield or two-handed melee weapon.[1]
- The weapon held in the main hand slot determines the active weapon ability.[1]
Do I want my main hand to be my ranged weapon or do I want my main hand to be my melee weapon with regards to skill usage. For example, with the Ranger, if you have a range skill it'll automatically swap regardless of what your main weapon hand is, but for the combat ability for the "Auto Attack" feature it would be your chosen weapon.[1] – Steven Sharif
Rangers are going to have a minimum distance requirement where they are eligible to use their ranged weapons.[3]
While melee characters have a max distance proximity where they're eligible to use their sword and melee weapons, Rangers are going to have a minimum distance requirement.[3] – Steven Sharif