Difference between revisions of "Template:Mayoral caravans"
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↑ 1.0 1.1 1.2 1.3 Video, July 15, 2019 (2:12).
↑ 2.0 2.1 Video, September 29, 2023 (2:59).
↑ 3.0 3.1 3.2 3.3 3.4 Livestream, August 31, 2023 (2:10:23).
↑ City hall.
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− | [[File:MayoralCaravanSystemWIP2m19.png|thumb| | + | [[File:MayoralCaravanSystemWIP2m19.png|thumb||[[Quests|Quest]] to launch a [[Mayoral caravans|mayoral caravan]].{{video|2019-07-15|2m12|yCRwYIc7sQ0}}]] |
− | [[Mayoral caravans]] are launched by [[Mayors]].{{video|15 | + | [[Mayoral caravans]] (also referred to as ''Trade caravans'') are launched by [[Mayors]] to obtain needed [[Node resources|resources]] from other [[Nodes|nodes]].{{video|2023-09-29|2m59|db-S7QfjZWo}}{{livestream|2023-08-31|2h10m23|JvsXn43Gak0}}{{video|2019-07-15|2m12|yCRwYIc7sQ0}} |
− | * | + | * Nodes answering these resource requests must have a [[Trade agreements|trade agreement]] or [[Node alliances|alliance]] with the requesting node.{{livestream|2023-08-31|2h10m23|JvsXn43Gak0}}{{video|2019-07-15|2m12|yCRwYIc7sQ0}}{{web|https://www.ashesofcreation.com/news/city-hall/|City hall.}} |
− | * | + | |
+ | * Once the requesting mayor accepts a fill order from another node, a [[System driven caravans|system driven caravan]] is spawned to transit the goods.{{livestream|2023-08-31|2h10m23|JvsXn43Gak0}}{{video|2019-07-15|2m12|yCRwYIc7sQ0}} | ||
+ | |||
+ | * Players can participate in helping to defend the caravan if they wish.{{livestream|2023-08-31|2h10m23|JvsXn43Gak0}} | ||
+ | |||
+ | * Trade caravans can initiate [[World events|world events]].{{video|2023-09-29|2m59|db-S7QfjZWo}} | ||
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+ | : ''Mayors who need certain resources that either they don't have enough of, or that they're prospectively investing in: they will initiate a mayor request, and any node that sees that request on the mayoral caravan drop-down menu will have an opportunity to attempt to fulfill the trade request. In order to fulfill a trade request, a node must have a certain level of relationship with that requesting node. At a minimum it has to be a trade agreement relationship; and then there's a limited number of those trade relationships that you can have; and that scales up to eventually alliance perspective. And then, once the node requesting mayor accepts a potential fill order, then a system spawned caravan is generated and the transit is completed. Players can participate in helping to defend that or not.''{{livestream|2023-08-31|2h10m23|JvsXn43Gak0}}{{ndash|[[Steven Sharif]]}} |
Latest revision as of 20:23, 2 October 2023
Mayoral caravans (also referred to as Trade caravans) are launched by Mayors to obtain needed resources from other nodes.[2][3][1]
- Nodes answering these resource requests must have a trade agreement or alliance with the requesting node.[3][1][4]
- Once the requesting mayor accepts a fill order from another node, a system driven caravan is spawned to transit the goods.[3][1]
- Players can participate in helping to defend the caravan if they wish.[3]
- Trade caravans can initiate world events.[2]
- Mayors who need certain resources that either they don't have enough of, or that they're prospectively investing in: they will initiate a mayor request, and any node that sees that request on the mayoral caravan drop-down menu will have an opportunity to attempt to fulfill the trade request. In order to fulfill a trade request, a node must have a certain level of relationship with that requesting node. At a minimum it has to be a trade agreement relationship; and then there's a limited number of those trade relationships that you can have; and that scales up to eventually alliance perspective. And then, once the node requesting mayor accepts a potential fill order, then a system spawned caravan is generated and the transit is completed. Players can participate in helping to defend that or not.[3] – Steven Sharif