Difference between revisions of "Template:Emporium"
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↑ 1.0 1.1 Know Your Nodes: Economic Node Type.
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m (Text replacement - "Player shops" to "Personal shops") |
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* Tier 3 [[Player owned businesses|business]] licenses | * Tier 3 [[Player owned businesses|business]] licenses | ||
* Tradeskill mastery qualifications. | * Tradeskill mastery qualifications. | ||
− | * [[ | + | * [[Personal shops|Player shop]] certificates (allows deployment outside of designated Player Shop areas). |
* Tier 3 [[Caravans|caravan]] cargo bay upgrade certificates. | * Tier 3 [[Caravans|caravan]] cargo bay upgrade certificates. | ||
* Trade hauling [[Stables|stables]] for Tier 3 [[Mules|mule]] training. | * Trade hauling [[Stables|stables]] for Tier 3 [[Mules|mule]] training. | ||
* Tier 3 work orders (these may be initiated by non-citizens and can be fulfilled by [[Citizenship|citizens]] and non-citizens). | * Tier 3 work orders (these may be initiated by non-citizens and can be fulfilled by [[Citizenship|citizens]] and non-citizens). | ||
* Legendary hunter’s lodge (Legendary [[Bounty hunters|bounties]]). | * Legendary hunter’s lodge (Legendary [[Bounty hunters|bounties]]). |
Revision as of 01:20, 15 June 2020
At the Metropolis stage, the economic node's unique building becomes the Emporium. In addition to the abilities that the marketplace, the exchange, and the Galleria offers, the Emporium adds additional services, including (but not limited) to:[1]
- Worldwide sale prices for auction houses across Verra.
- Tier 3 business licenses
- Tradeskill mastery qualifications.
- Player shop certificates (allows deployment outside of designated Player Shop areas).
- Tier 3 caravan cargo bay upgrade certificates.
- Trade hauling stables for Tier 3 mule training.
- Tier 3 work orders (these may be initiated by non-citizens and can be fulfilled by citizens and non-citizens).
- Legendary hunter’s lodge (Legendary bounties).