Difference between revisions of "Template:Elements"
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There will be [[Elements|elements]] (such as Fire, Water) in [[Ashes of Creation]] each with their own [[Resistances|resistances]].{{livestream|24 May 2017|27m47|KCr9yh2Y97I}} | There will be [[Elements|elements]] (such as Fire, Water) in [[Ashes of Creation]] each with their own [[Resistances|resistances]].{{livestream|24 May 2017|27m47|KCr9yh2Y97I}} | ||
− | * Elements may have more influence in certain [[Seasons|seasons]] and [[Environments|environments]]. For example, frost abilities may be stronger in winter. | + | * Elements may have more influence in certain [[Seasons|seasons]] and [[Environments|environments]]. For example, frost abilities may be stronger in winter. This affects both [[PvE]] and [[PvP]].{{livestream|1 June 2017|20m23|zlcA95B122w}} |
− | + | * There may be ley lines and strong magical places in the world that change or alter the way spells work.{{livestream|26 June 2020|1h32m16|KesMtSOZl8k}} | |
<blockquote>''We've discussed a little bit about how the seasons and biomes will react with different types of skills. Like if you have a fireball and it's summer it might be a little bit different. If it's winter and you have a frost ability it might be different.''{{livestream|1 June 2017|20m23|zlcA95B122w}}{{ndash|[[Steven Sharif]]}}</blockquote> | <blockquote>''We've discussed a little bit about how the seasons and biomes will react with different types of skills. Like if you have a fireball and it's summer it might be a little bit different. If it's winter and you have a frost ability it might be different.''{{livestream|1 June 2017|20m23|zlcA95B122w}}{{ndash|[[Steven Sharif]]}}</blockquote> | ||
<blockquote>''We want to get a nice spread of abilities that that are influenced by what's going on your zone.''{{livestream|1 June 2017|20m23|zlcA95B122w}}{{ndash|[[Jeffrey Bard]]}}</blockquote> | <blockquote>''We want to get a nice spread of abilities that that are influenced by what's going on your zone.''{{livestream|1 June 2017|20m23|zlcA95B122w}}{{ndash|[[Jeffrey Bard]]}}</blockquote> |
Revision as of 20:10, 1 July 2020
There will be elements (such as Fire, Water) in Ashes of Creation each with their own resistances.[1]
- Elements may have more influence in certain seasons and environments. For example, frost abilities may be stronger in winter. This affects both PvE and PvP.[2]
- There may be ley lines and strong magical places in the world that change or alter the way spells work.[3]
We've discussed a little bit about how the seasons and biomes will react with different types of skills. Like if you have a fireball and it's summer it might be a little bit different. If it's winter and you have a frost ability it might be different.[2] – Steven Sharif
We want to get a nice spread of abilities that that are influenced by what's going on your zone.[2] – Jeffrey Bard