Difference between revisions of "Template:Artistic influences"

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* {{Niküa artistic influence}}
 
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<blockquote>''You will see in the different races that are available from a player character standpoint a lot of different influences that reflect many cultures in the world: Not just European, not just Africa, not Mesoamerican. These cultures are going to be present in many of the races.''{{interview|11 May 2018|1h04m27|ZnoHtzaQeMs}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''You will see in the different races that are available from a player character standpoint a lot of different influences that reflect many cultures in the world: Not just European, not just Africa, not Mesoamerican. These cultures are going to be present in many of the races.''{{interview|11 May 2018|1h04m27|ZnoHtzaQeMs}}{{ndash|[[Steven Sharif]]}}</blockquote>
  
 
<blockquote>''The idea is just to find a base component in the real world as a starting point and then to begin to fantasize.''{{interview|20 October 2018|3h47m17|x55xkOprpUo}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''The idea is just to find a base component in the real world as a starting point and then to begin to fantasize.''{{interview|20 October 2018|3h47m17|x55xkOprpUo}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revision as of 17:35, 17 January 2020

You will see in the different races that are available from a player character standpoint a lot of different influences that reflect many cultures in the world: Not just European, not just Africa, not Mesoamerican. These cultures are going to be present in many of the races.[9]Steven Sharif

The idea is just to find a base component in the real world as a starting point and then to begin to fantasize.[10]Steven Sharif