Template:Gathering tools
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↑ Livestream, April 30, 2020 (54:33).
↑ 2.0 2.1 2.2 2.3 Interview, March 27, 2020 (9:00).
↑ 3.0 3.1 Interview, May 11, 2018 (38:25).
↑ Livestream, April 30, 2020 (53:11).
↑ 5.0 5.1 5.2 Livestream, July 31, 2020 (1:05:58).
↑ 6.0 6.1
↑ Alpha-1 screenshot.
Gathering requires the creation and use of harvesting tools that enable the gathering of resources.[2][3]
- Progression in the gathering artisan class unlocks higher level harvesting tools that enable gathering of higher level resources.[4]
- A gatherer at maximum proficiency will unlock Master toolsets that will grant them access to the highest quality gatherables.[5]
- Tools will have durability and tool lifespans.[5][6]
- Artisans will not need to rely on other trees in order to make their tools.[2]
Tools do advance within the artisan tree, so your ability to either gather, process or craft will require the equivalent tools necessary at that stage of crafting in order to accomplish the task at hand. So, you could not mine copper and mithril with the same tool.[3] – Steven Sharif
Gathering tools for Mining, Herbalism, Lumberjacking, and Fishing are associated with a resource tier. For example: A tier 2 axe can gather tier 1 and 2 lumber and no higher.[7]
Tool rarity | Resource tiers | Vendor price | Vendor location |
---|---|---|---|
Common | 1 | 10g | Alpha-1 starting area |
Uncommon | 1 - 2 | 100g | Expedition (stage 1) nodes |
Rare | 1 - 3 | 500g | Encampment (stage 2) nodes |
Epic | 1 - 4 | 2000g | Village (stage 3) nodes |
Processing requires blueprints for the construction of buildings that are needed to process resources.[2]