Difference between revisions of "Template:Alliances"

Ashes of Creation community empowered Wiki
Jump to navigation Jump to search
m (Reverted edits by Folferin (talk) to last revision by Wikiadmin)
Tag: Rollback
Line 1: Line 1:
[[Ashes of Creation]] aura du contenu original centré sur les [[Alliances|alliances]].{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}
+
[[Ashes of Creation]] may have specific content that revolves around [[Alliances]].{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}
  
* Les alliances offriront des chemins de [[Progression|progression]] en plus.{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}
+
* [[Progression]] pathways within alliances.{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}
* Les [[Guilds|guildes]] pourront partager des services entre membres d'une même alliance.{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}
+
* [[Guilds]] sharing common services with alliance members.{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}
* Les alliances peuvent nouer des relations avec les [[Nodes|nodes]].{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}
+
* Alliances can toggle relationships with [[Nodes|nodes]].{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}
  
<blockquote>''Il y aura du contenu centré sur les alliances spécifiquement et la progression du développement des ces alliances; et la possibilité de partager des services entre guildes d'une même alliance. Je pense qu'il est bénéfique de laisser les alliances nouer des relations avec les nodes. Cela va générer une dynamique intéressante pour les joueurs membres du node et ceux membres de l'alliance. Pour moi, il est certain que constuire des systèmes c'est aussi créer des canaux par lesquels les joueurs pourront créer des liens, et plus il y a de couches autour de ces canaux, plus les relations seront durables.''{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}{{ndash|[[Steven Sharif]]}}</blockquote>
+
<blockquote>''Content that revolves around alliances specifically and progression within the development of that alliance; and the ability to share some common services between guilds that are part of that alliance. I think that additionally allowing alliances to toggle certain relationships with nodes as an interaction is beneficial. That's going to provide an interesting dynamic for players who are either members of the particular node that has the relationship established or members of the Alliance. So I think that obviously building systems is is about creating the channels by which these players can form bonds and the more layers you have around those you know channels of bonding between the different guilds or players, the more sustainable that relationship.''{{podcast|11 May 2018|21m07|ni4DTaN6JvQ}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revision as of 17:38, 4 April 2020

Ashes of Creation may have specific content that revolves around Alliances.[1]

Content that revolves around alliances specifically and progression within the development of that alliance; and the ability to share some common services between guilds that are part of that alliance. I think that additionally allowing alliances to toggle certain relationships with nodes as an interaction is beneficial. That's going to provide an interesting dynamic for players who are either members of the particular node that has the relationship established or members of the Alliance. So I think that obviously building systems is is about creating the channels by which these players can form bonds and the more layers you have around those you know channels of bonding between the different guilds or players, the more sustainable that relationship.[1]Steven Sharif