Node taxes
Mayors are able to set a generalized node tax rate as well as overrides for different activities within their node. Mayors gain additional taxation controls as their node advances.[2][3]
- Amenities tax override.[2]
- Artisanship tax override.[2]
- Commerce tax override.[2]
- This may include taxes that apply to tavern games.[4][5]
- Property tax override.[2]
- Freehold property taxes scale according to the number of freehold building permits issued for that freehold.[6][7][8]
- Citizenship dues and property taxes scale based on the stage of the node when a player became a citizen.[9][10][11][12][13]
- The goal is to exert financial pressure on node populations by making taxes increasingly expensive as nodes advance, rather than putting in place hard population caps.[11][12]
- Node tax rates will be visible on the world map by hovering over a node location.[14]
- Tax revenue only goes toward funding node development. This cannot be withdrawn by the mayor or any other player.[15][8]
Regent nodes take a cut of taxes from various activities that occur within their vassal node structure.[15][16]
Castle taxes
Guild castles influence a castle region around them.[17]
- A castle's region is 1/5th the game world.[18]
- Castle regions, Economic regions, and Node ZOI (Zones of Influence) can overlap.[19][20]
- A castle could have a metropolis beside it.[21]
- Castle region boundaries are static.[19]
- Guild castles impose a tax on all revenue for the nodes within its region.[22][23]
Housing taxes
When a node reaches stage 3 (Village) and a player run government has formed, all player housing will pay taxes.[24]
- A player's tax charge will be determined by the number of structures built on their plot.[7][8]
- Freehold taxes are calculated based on the number of permits issued for buildings on a freehold.[25][26][6][7][8]
- Buildings that require permits will have additional upkeep costs.[25]
- Maintaining businesses requires licensing and payments to the node your Freehold is associated with. This permitting system allows for a certain number of buildings to be constructed on a Freehold. Permits can be obtained from the same node the Freehold was certified from, and buildings that require permits will have an additional upkeep cost.[25]
- Housing foreclosures result from failing to pay property taxes or other fees.[25]
Mobile/web interface
Artwork
See also
References
- ↑ Livestream, December 12, 2018 (14:48).
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Video, August 31, 2023 (28:04).
- ↑ Livestream, March 28, 2020 (1:03:38).
- ↑
- ↑
- ↑ 6.0 6.1 Interview, July 9, 2023 (54:46).
- ↑ 7.0 7.1 7.2 Livestream, June 30, 2023 (1:45:22).
- ↑ 8.0 8.1 8.2 8.3
- ↑ Blog: Development Update with Village Node.
- ↑ Livestream, August 31, 2023 (15:51).
- ↑ 11.0 11.1 Interview, July 9, 2023 (38:14).
- ↑ 12.0 12.1 Interview, March 27, 2020 (0:30).
- ↑ Video, April 5, 2018 (41:48).
- ↑ Livestream, September 29, 2023 (1:11:22).
- ↑ 15.0 15.1 Livestream, August 26, 2022 (1:10:16).
- ↑ 16.0 16.1 Interview, May 11, 2018 (57:02).
- ↑
- ↑
- ↑ 19.0 19.1
- ↑
- ↑
- ↑ Livestream, April 30, 2021 (1:01:10).
- ↑
- ↑
- ↑ 25.0 25.1 25.2 25.3 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑