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Node taxes

Mayors/Node governments allocate resources, taxes, and quests to help develop node defenses.[3]

  • Tax money only goes toward funding node development.[4]
  • Taxation rates scale based on when a player joined a node as a citizen. The goal is to exert financial pressure on node populations by making taxes increasingly expensive as nodes advance, rather than putting in place hard population caps.[5]

Parent nodes take a cut of all taxes from the housing and any services that occur within their ZOI.[6]

  • This tax doesn't necessarily impact the individual citizen, because citizen's tax levels are determined by their node, but the node's finances are affected by the taxation levied by its parent nodes.[6]

Castle taxes

Castles have direct power over the Nodes that belong to it, but also have soft power across the entire region it belongs to. All Nodes belonging to that region pay fealty to the Castle in the form of taxes paid directly to the Castle. The Monarch sets the rate, and can use those proceeds to upgrade defenses, maintain the Castle’s direct Nodes, or provide buffs and benefits to the citizens of that region, as the magnanimous ruler that you are.[7]

Guild castles influence a castle region around them.[8]

Guild castles impose a tax on all revenue for the nodes within its region.[13]

  • In addition to taxes, Castles also influence crop yields, resources and events within its region.[14]
  • Part of the tax and resources gathered are applied to the castle for improvements.[15][16]
  • The remainder of tax income can be used by the guild for whatever they want.[17]
  • When castles change hands (following a siege), some taxes stay with the castle and some stay with the guild.[18]

Housing taxes

When a node reaches stage 3 (Village) and a player run government has formed, all player housing will pay taxes.[19]

  • A player's tax charge will be determined by the number of structures built on their plot.[4]

Mobile/web interface

A mobile application and web interface allows players who are not logged into the game to have authority over certain services and mechanics.[20][21] Some functionality may come post-launch.[22]

Some of it may come post-launch... but we do want people to interact with the game on their phones when they're away from the computer; and we're going to do as much as we can to make that cool.[22]Jeffrey Bard


See also