Node types
Nodes are assigned one of four (4) node types, each of which contain unique specializations.[3]
- Players will be able to identify the type of a node at its first stage of development (Expedition) based on its NPC population.[2]
Node type.[3] | Specialization.[3] | NPCs.[3] | Currency.[4][5] |
---|---|---|---|
Divine nodes | Faith and skill/equipment augment focuses | Priests | Favor |
Economic nodes | Trade and merchant focuses | Merchants | - |
Military nodes | Combat and class training focuses | Guards | Honor |
Scientific nodes | Artisan and construction focuses | Scholars | - |
Ashes of Creation allows you, the player, to decide the fate of the world around you. With each Node Type, you can change the flow of resources and goods in the world. Will you grow the largest Economic Metropolis and help guide the riches of Verra, or will you choose another path unlocking new stories filled with allies and enemies?[6]
Node types are predetermined and are the same across all servers.[3]
- A node’s type is static. It does not change based on the node’s advancement or destruction.[3]
For example, if a level 4 Scientific Node is destroyed, it will become a Level 0 Scientific Node. It will never be any other Node Type other than a Scientific Node. The location of these Types relates to the influences of the area around the Node.[3] – Margaret Krohn
Node types affect various services and systems at each level of node advancement.[3]
- Node governments
- Narrative
- NPCs
- Node buildings and amenities
Node types will be definitive during the Beta testing stages.[7]
Beta testing will require that the node types be definitive; and that's because of how node types are integrated into the relating and corresponding neighboring points of interest and those quest lines. So it's not something we can swap very easily.[7] – Steven Sharif
Node benefits
Each node type has a superpower (ultimate ability) that becomes unlocked when the node reaches Metropolis (stage 6).[6]
Node government
Positions within a node's government are attained through seasonal titles that grant special powers and benefits within the node.[11][10][12][13]
There are other node-based positions. Most of them relate to social organizational structures like the temple and the social organization building that the node might construct. Those are ladder systems of achievement that players can work through on a seasonal basis to achieve the highest level of that for the particular node; and by doing so they will then have titles bestowed upon them, which grants certain types of powers and benefits.[11] – Steven Sharif
- Mayors.[14]
- Priests, bishops, or acolytes of temples.[11][15][12]
- Social organization positions.[11]
- Patron guild leaders.[12]
- Chief bounty hunter.[12]
See also
References
- ↑ Node series part II – the Metropolis.
- ↑ 2.0 2.1 Livestream, May 4, 2017 (15:15).
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Blog - Know Your Nodes - The Basics.
- ↑ Interview, July 9, 2023 (19:56).
- ↑ Interview, July 18, 2020 (27:11).
- ↑ 6.0 6.1 Know Your Nodes: Economic Node Type.
- ↑ 7.0 7.1 Livestream, August 27, 2021 (1:19:43).
- ↑ Blog: Creative Director's Letter
- ↑ Livestream, March 28, 2020 (1:02:46).
- ↑ 10.0 10.1
- ↑ 11.0 11.1 11.2 11.3 Livestream, September 29, 2023 (1:07:01).
- ↑ 12.0 12.1 12.2 12.3 Livestream, July 26, 2019 (1:20:48).
- ↑ MMOGames interview, January 2017
- ↑ Livestream, November 17, 2017 (9:49).
- ↑ Livestream, July 25, 2020 (1:52:45).