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Alpha-2 Vendor NPC work-in-progress UI.[1]

Merchant NPCs (also called Vendors) are present from the first stage of node development (Expedition).[2]

  • Merchant NPCs are identified by a golden shimmer on their nameplates.[3]
  • Merchant NPCs will in general be able to buy items from players.[4]

List of merchant NPCs

Reputation with merchants

Good actions, such as completing buy orders, commissions, and caravan trips, can cause a character to gain positive node reputation. Bad actions taken, such as failing certain quests, may result in gaining negative reputation. This reputation is gained or lost on a per-node basis.[5][6][7]

Whether you're a citizen or not, you can establish reputation within a node; and the way you establish that reputation is by completing buy orders, completing commissions and quests, and even completing caravan trips there or out of there. Different interactions that you would do with the node can yield you reputation within that particular node.[5]Steven Sharif
  • Negative reputation may open up certain quest lines that the darker, seedier side of the world are interested in.[7]
The more good aligned or civilization building aligned tasks that you complete, you get higher positive reputation. But if you get low or bad reputation you could be deemed enemy of the state of a node. You could be deemed a bad actor and it might raise prices for you, but it also might open up certain quest lines that the darker, seedier side of the world are interested in.[7]Steven Sharif

Certain NPCs and node vendors will react differently to player characters based on their reputation within the node or with "factions" within the node (such as social organizations).[8][9][7][10]

  • Node reputation affects access to certain node vendors, specific goods or services that they sell, and the pricing of those items.[6][7]
  • Higher node reputation can unlock rarer commissions.[5]
Node reputation is a separate mechanic that also deals as a predicate for the vendors that you have access to as a player. And so you can establish that node reputation by doing certain activities within the node, by progressing within certain social organizations, or certain religions within the node; and then that predicate serves as your access either to items granularly within a vendor's access table, or to just vendors as a whole. It just depends; and there's different thresholds you have to meet across different vendors.[6]Steven Sharif
 Some of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
  • NPCs will add a player to their hate list if that player heals, buffs or otherwise assists any player on their hate list.[12]

Tavern NPCs

 

The way that the tavern NPCs are going to work is you'll have patrons of either in-node taverns that will have the ability to list items as part of that NPC's merchant store and those items will mainly be around food and drink; and those types of craftable things that are relevant to these taverns; and those items will grant buffs based on proximity. And then additionally players can build taverns on their freeholds- we've discussed this in the past- they will list their craftable foods and drinks and whatnot with their NPC at that tavern as well; and players who interact with that can purchase them- have a drink at the tavern, eat some food at the tavern; and that'll give them a buff for a period of time as long as they remain proximity of that freehold.[4]Steven Sharif

Tavern NPCs ("bartenders") are merchants that are present in Taverns in nodes and on freeholds.[4][13]

  • Tavern NPCs sell food, drinks, and other crafted items that have been made for that tavern. Consuming these items will grant buffs for a period of time, providing the character remains in proximity to the tavern.[4][13]

You're going to probably want to sell items to other players more than necessarily tavern merchants but they'll be there as well.[4]Jeffrey Bard

Player merchants

Player stalls, personal shops, and auction houses enable buying from and selling to other players.[14]

Player stalls Personal shops Auction houses
Cost
Location
Player presence
  • An attendant NPC is assigned to the stall. Character does not need to be online or at the stall.[24][16][17]
  • Player must be online and present at the shop.[24][17]
N/A
Storage
Advertising
PvP
  • Players may be killed while occupying their personal shop and are subject to material loss due to normal death penalties.[25]
N/A

List of items sold by merchants

 This section contains information from Alpha-1 testing. It will be updated when new information is made available.
Item Icon Type Tier Set Rarity Level requirement Source Cost
2nd Sword Division's Boots   Boots 2nd Sword Division Uncommon Vendor 875
2nd Sword Division's Bracers   Wrists 2nd Sword Division Uncommon Vendor 875
2nd Sword Division's Cloak   Back armor 2nd Sword Division Uncommon Vendor 875
2nd Sword Division's Garb   Chest armor 2nd Sword Division Uncommon Vendor 875
2nd Sword Division's Gloves   Gloves 2nd Sword Division Uncommon Vendor 875
2nd Sword Division's Helm   Helmet 2nd Sword Division Uncommon Vendor 875
2nd Sword Division's Pants   Pants 2nd Sword Division Uncommon Vendor 875
2nd Sword Division's Pauldron   Shoulders 2nd Sword Division Uncommon Vendor 875
Aelan Herbalism Basket   Backpack Common Vendor 150
Animal Husbanrist's Shirt   Artisan shirt Common Vendor 150
Animal Husbanrist's Skivvies   Artisan pants Common Vendor 150
Animal Husbanrist's Tool Belt   Artisan belt Common Vendor 150
Assorted Herbalism Basket   Backpack Common Vendor 150
Axe   Tool 1 Common 1 Vendor 10
Basic Flask   Flask 1 Common 1 Vendor 2
Beginners Pole   Fishing pole 1 Common 1 Vendor 10
Carpenter's Shirt   Artisan shirt Common Vendor 150
Carpenter's Skivvies   Artisan pants Common Vendor 150
Carpenter's Tool Belt   Artisan belt Common Vendor 150
Chipped Greataxe   Axe Chipped Poor 2 Vendor 25
Chipped Greatsword   Sword Chipped Poor 2 Vendor 25
Chipped One-Handed Axe   Axe Chipped Poor 2 Vendor 25
Copper Armor Mold Mold Common Vendor 35
Copper Pickaxe   Pickaxe 1 Common 1 Vendor 10
Copper Weapon Mold Mold Common Vendor 35
Cultivator   Tool 1 - 3 Rare 1 Vendor 500
Dented Shield   Shield Dented Poor 2 Vendor 25
Diamond Tipped Pickaxe   Pickaxe 1 - 4 Epic 1 Vendor 2,000
Dull Greatmace   Mace Dull Common 5 Vendor 75
Dull One-Handed Axe   Axe Dull Common 5 Vendor 75
Dull One-Handed Mace   Mace Dull Common 7 Vendor 50
Farmer's Shirt   Artisan shirt Common Vendor 150
Farmer's Skivvies   Artisan pants Common Vendor 150
Farmer's Tool Belt   Artisan belt Common Vendor 150
Flux Reagent Common Vendor 35
Herbalist's Shirt   Artisan shirt Common Vendor 150
Herbalist's Skivvies   Artisan pants Common Vendor 150
Herbalist's Tool Belt   Artisan belt Common Vendor 150
Intermediate Pole   Fishing pole 1 - 2 Uncommon 1 Vendor 100
Iron Chopper   Tool 1 - 2 Uncommon 1 Vendor 100
Iron Pickaxe   Pickaxe 1 - 2 Uncommon 1 Vendor 100
Iron Weapon Mold   Mold Common Vendor 35
Jeweler's Shirt   Artisan shirt Common Vendor 150
Jeweler's Skivvies   Artisan pants Common Vendor 150
Jeweler's Tool Belt   Artisan belt Common Vendor 150
Lumberjack's Pants   Artisan pants Common Vendor 150
Lumberjack's Shirt   Artisan shirt Common Vendor 150
Lumberjack's Tool Belt   Artisan belt Common Vendor 150
Lumbermiller's Shirt   Artisan shirt Common Vendor 150
Lumbermiller's Skivvies   Artisan pants Common Vendor 150
Lumbermiller's Tool Belt   Artisan belt Common Vendor 150
Miner's Shirt   Artisan shirt Common Vendor 150
Miner's Skivvies   Artisan pants Common Vendor 150
Miner's Tool Belt   Artisan belt Common Vendor 150
Novice Assorted Lumberjacking Bag   Backpack Common Novice Vendor 150
Novice Assorted Mining Bag   Backpack Common Novice Vendor 150
Novice Bountiful Lumberjacking Bag   Backpack Common Novice Vendor 150
Novice Bountiful Mining Bag   Backpack Common Novice Vendor 150
Novice Herbalism Bag   Backpack Common Novice Vendor 150
Novice Lumberjacking Bag   Backpack Common Novice Vendor 150
Novice Mining Bag   Backpack Common Novice Vendor 150
Oil Reagent Common Vendor 35
Soil Knife   Tool 1 Common 1 Vendor 10
Steel Pickaxe   Pickaxe 1 - 3 Rare 1 Vendor 500
Stonemason's Shirt   Artisan shirt Common Vendor 150
Stonemason's Skivvies   Artisan pants Common Vendor 150
Stonemason's Tool Belt   Artisan belt Common Vendor 150
Tannin Reagent Common Vendor 35
Tiller   Tool 1 - 2 Uncommon 1 Vendor, Quest rewards 100
Worn Mace   Mace Worn Poor 1 Vendor
Worn Plate Helmet   Helmet Worn Common 1 Vendor

Visuals

See also

References