Keeper

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Tank primary archetype combined with Summoner secondary is a Keeper class.[1]

Skills/abilities

Skill Icon Source Description
Absorption Field Absorption Field.png Alpha-2 A field of absorption.[2]
Aegis Aegis New Icon.png Alpha-2 Instantly dispels all negative effects on the caster, then creates a protective dome behind the tank for 15 seconds, transferring 50% of all damage received by targets within the area to the tank instead. All targets within the cone also receive increased status effect resistance for the duration.[3]
Ancestral Bolas Ancestral Bolas.png Alpha-2 Throws a magical web of bolas at the target location. All enemies within are snared and build additional hate towards the tank every second. Enemies entering or exiting the radius will be tripped.[4]
Grapple Grapple Icon.png Alpha-2 Takes aim for a moment before hurling a hooked chain in a line, damaging the first target it contacts and immediately pulling them to the caster. The target suffers a tapering snare for 3 seconds.[5][6]
Grit GritIcon.png Alpha-2 Applies a buff to the caster, reducing incoming damage by 15%, but also reducing movement speed by 30% and outgoing damage by 20%. Each incoming hit consumes a stack of courage to reduce incoming damage by an additional 15%. Courage can not be generated while Grit is active.[7]
Hatred V Tank Ability Active.png Alpha-1 Single target that adds hate.[8]
Inciting Strikes IncitingStrikesIcon.png Alpha-2 Slashes twice in a forward cone while adding additional threat.[9]
Indomitable Spirit Indomitable Spirit.png Alpha-2 30% increased max HP and 30% increased healing received.[10]
Protect Protect (Active).png Alpha-2 Intercept attacks that strike your friendly nearby target, redirecting half of the damage taken to you. Must be within 10ys to Protect. If this range is exceeded for more than 5 seconds, the effect ends.[11]
Rush of Courage Rush of Courage.png Alpha-2 You feel a surge of resolve - gain 100 Courage.[12]
Shake It Off Shake It Off.png Alpha-2 Activate to instantly restore 50% of all damage taken in the past 4 seconds. Always heals for at least 10% of your maximum HP.[13]
Shield Assault ShieldAssaultIcon.png Alpha-2 Bashes the target with your shield, dealing damage and applying the shaken condition. If the target is already suffering from the shaken condition, stun the target instead.[14]
Slam Slam.png Alpha-2 Slam your target with immense force, knocking them back. Applies 10 stagger. Deals 500% additional threat.[15]
Tremoring Bellow TremoringBellowIcon.png Alpha-2 Releases a thundering shout in a forward cone, applying the staggered condition on enemy targets. Also stomps the ground dealing damage around the caster and tripping enemies affected by the snared condition.[16]

Summoner augments

Summoner augments are still in development.[17]

info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
  • Classes with a Summoner secondary may grant augmented skills that summon weapons. These summoned weapons are not able to be equipped.[18]
    • The word "equip" only applies to items. There are currently no plans to include summoning items into a player's inventory or character slots. It may however be possible to change the appearance and damage type/data of a weapon through the use of a spell.[19]
    • There are summoned weapons that appear as a spell VFX to damage opponents for a period of time.[20] These will not be able to be wielded, since weilding implies an item in a character equipment slot.[21]

See also

References