Gear slots

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Alpha-2 Fighter character sheet UI.[1]

We wanted to create something that would handle a couple of different roles, with obviously your equipment slots for what we call a "paper doll", which is that display of your character. Eventually it won't just be a image of your character, we hope to have the 3D character and be able to rotate around, look at what you're wearing. And then we wanted to support a couple of different features here, with some base stats; the equipment, which will show what equipment you have available to quick swap, so you don't have to have your inventory and the screen open; detailed stats for those people who want to get into all of the details; and then of course gear sets. So this is going to be able to swap to your sets of gear quickly; and being able to save different loadouts.[2]Colby Marchi

There are multiple gear slots in Ashes of Creation.[2]

  • Previously it was stated there were 16 gear slots.[13]

Items on back and belt

Players can set the appearance priority for the items they wish to show in their Back and Belt slots.[5][12][26]

  • Only one item can show at a time, and that is determined by player choice.[6]

Ranged weapons

A character may equip up to two hand weapons and also wear a ranged weapon on their back.[8][10][6]

Melee weapons

Low-level shield, one-handed mace, and two-handed staff 3D renders from Alpha-2.[34]

You can see by the quality of these types of weapons: these are relatively lower level. These are some of the earliest types of weapons and or gear that you can acquire within Ashes of Creation.[34]Steven Sharif

Melee weapons and abilities have a maximum range of effect.[35][31]

  • There are two melee weapon slots: One on each side of a character's belt.[6]

Dual wielding

Dual wielding will be permitted for selected one handed weapons.[37][38]

Q: How will animations work while dual wielding weapons of A) a different type, for example an axe and a dagger; or B) different weapon speeds?
A: Dual weapons will have their own animation sets; and... there will be a limited selection of which weapons can be dual weapons. Players will make that selection. They'll create those dual weapons as as bespoke single items that when equipped will occupy both the main and offhand; and then how we handle the attack speeds is we offer animations at a particular speed and then we adjust that with a modifier based on whatever is influencing that: either increase or slow down in speed.[37]Steven Sharif

Weapon swapping

There will be a loadout system that you can use in your inventory to help manage those different types of set that you can customize. So you can do a simple hotkey press and be able to swap your armors, out of combat of course, with a single button click.[25]Steven Sharif
  • Switching weapons is possible while in combat but armor cannot be swapped while in combat.[3][45][46][7][8][10][47]
    • Previously it was stated that swapping weapons (from inventory) into a hand or range slot is not possible in combat.[46] Prior to this, weapon swapping was said to be subject to a cooldown period (in the range of a few seconds) following any damage taken or done by the player.[48][49]
You may not swap armor when you're in combat, but you may swap your weapons; and there's obviously a few reasons of why this can be important: We're a itemization agnostic class design, so players equip with items that there are most necessary based on the adversary or the challenge that they're facing; and so we want that to be available for players to swap with weapons.[45]Steven Sharif

Gear sets

2nd Sword Division non-cosmetic gear set 3D renders. 3D model by Keith Kovach.[50]

Not all armor sets will be the cookie cutter set. They will have the influences from the crafter available in it, if it's a crafted set.[51]Steven Sharif

Equipping the Titanbark gear set in Alpha-2.[52]

We're going relatively traditional in the gear access points by being driven by level tier that players will have access to. So as you advance in your adventuring class you will begin to unlock the ability to equip gear of a higher level.[53]Steven Sharif

Gear sets (also known as tier sets) are a part of Ashes of Creation.[54][53][55]

Q: How often will armor be part of an entire armor set with other cosmetically matching pieces versus unique armor pieces that don't match or go along with anything else in the game?
A: There is a balance of both set pieces and non-set pieces and usually you're going to see at higher grades within a tier are going to be more predominantly set driven; and the lower interstitial power levels of the gear for that tier are the potentially bespoke pieces; and obviously those pieces are catered around a number of different interactions, such as ones you get from quests, ones that you get from drops, ones that you can craft, ones that you get from legendary bosses, ones that you get from guild-oriented tasks, or in-game favor and unique currencies. So there's different types of acquisition models and each of them has a spattering of either bespoke pieces or set-oriented pieces; and there are even varying levels of set pieces as well. So you might have a full eight piece set, or a three-piece set, or a five piece set, depending on where it lives within the tier.[54]Steven Sharif
  • Players gain bonuses depending on the number and tier of pieces they have equipped.[54][53][55]
    • An overarching set effect is granted to wearers of exclusively one "type" of armor, for example: all cloth, or all plate.[56]
    • There may be set bonuses that members of certain communities will obtain based on gear set type.[54][55]
    • Set bonuses will not provide new abilities, but certain higher-end weapons and armor will have active abilities, but the intention is that these abilities will not radically redefine the way an archetype is played.[57]
info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
  • Certain set bonuses may trade off core gear stats.[60]
  • There are passive abilities that can be chosen to become more adept with certain set types.[55]
  • There will be viable non-set builds.[60]

Visuals

See also

References

  1. Video, March 29, 2024 (35:39).
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 Livestream, February 24, 2023 (46:15).
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Livestream, March 29, 2024 (1:55:14).
  4. 4.0 4.1 4.2 Livestream, April 28, 2023 (1:08:55).
  5. 5.0 5.1 5.2 5.3 belt items.jpg
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 weaponslots.png
  7. 7.0 7.1 7.2 Livestream, September 30, 2022 (49:16).
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Podcast, September 29, 2021 (40:50).
  9. Podcast, September 29, 2021 (47:57).
  10. 10.0 10.1 10.2 10.3 10.4 10.5 Interview, May 11, 2018 (16:32).
  11. Livestream, May 31, 2023 (48:11).
  12. 12.0 12.1 stevenclarification.png
  13. 13.0 13.1 Livestream, July 28, 2017 (24:54).
  14. helmet.jpg
  15. 15.0 15.1 15.2 15.3 Livestream, February 9, 2018 (7:31).
  16. Polymorphic Breastplate.png
  17. 17.0 17.1 Livestream, July 28, 2017 (31:30).
  18. belt items.jpg
  19. Alpha-1 screenshot.
  20. Alpha-1 screenshot.
  21. 21.0 21.1 Video, November 30, 2023 (19:06).
  22. 22.0 22.1 Livestream, June 30, 2022 (1:17:34).
  23. Video, November 30, 2023 (9:36).
  24. Livestream, September 29, 2023 (1:08:25).
  25. 25.0 25.1 25.2 25.3 Interview, September 10, 2023 (47:13).
  26. Livestream, June 4, 2018 (19:48).
  27. Livestream, September 3, 2017 (48:56).
  28. Livestream, January 28, 2022 (39:30).
  29. Livestream, December 19, 2023 (1:40:53).
  30. steven-ranger-range.png
  31. 31.0 31.1 Livestream, June 30, 2017 (47:14).
  32. Livestream, December 19, 2023 (1:53:41L5DeC8wIcuM).
  33. Livestream, December 19, 2023 (1:20:41).
  34. 34.0 34.1 Livestream, December 2, 2022 (1:12:19).
  35. Video, July 28, 2023 (23:28).
  36. Livestream, January 30, 2020 (35:12).
  37. 37.0 37.1 37.2 37.3 Livestream, September 30, 2022 (1:13:23).
  38. 38.0 38.1 Livestream, June 16, 2017 (40:06).
  39. Livestream, May 31, 2023 (1:12:58).
  40. dual-wield-shields.png
  41. Livestream, July 28, 2017 (33:36).
  42. Livestream, April 28, 2023 (39:06).
  43. 43.0 43.1 Livestream, November 19, 2021 (40:53).
  44. Livestream, November 30, 2023 (1:37:49).
  45. 45.0 45.1 Livestream, April 28, 2023 (51:16).
  46. 46.0 46.1 Livestream, September 30, 2022 (51:09).
  47. Livestream, July 28, 2017 (34:32).
  48. Interview, July 18, 2020 (1:03:45).
  49. Livestream, May 30, 2019 (1:15:58).
  50. Livestream, June 30, 2023 (1:30:40).
  51. Podcast, August 4, 2018 (59:58).
  52. Video, January 27, 2023 (45:46).
  53. 53.0 53.1 53.2 Livestream, November 30, 2020 (54:29).
  54. 54.0 54.1 54.2 54.3 54.4 Livestream, July 28, 2023 (1:22:48).
  55. 55.0 55.1 55.2 55.3 Livestream, November 17, 2017 (22:33).
  56. Interview, July 18, 2020 (1:02:08).
  57. Livestream, September 29, 2023 (1:15:47).
  58. Podcast, August 4, 2018 (55:17).
  59. 59.0 59.1 Livestream, April 30, 2021 (41:18).
  60. 60.0 60.1 Livestream, November 17, 2017 (56:07).