2021-03-26 Livestream
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Livestream, 26 March 2021. Read the transcript.
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Ashes Post - Livestream transcript
Referenced by
- Talk:2021-03-26 Livestream
- Accessibility settings
- Active blocking
- Active skills
- Adaptive content
- Alpha-1
- Alpha-1 availability
- Alpha-1 castle sieges
- Alpha-1 starting area
- Alpha-1 testing
- Alpha-2
- Alpha island
- Animal Husbanrist's Shirt
- Animal Husbanrist's Skivvies
- Animal Husbanrist's Tool Belt
- Announcements
- Apartment buildings
- Apartment destructibility
- Apartments
- Arena ladder
- Arenas
- Armor
- Armor types
- Artificial intelligence
- Artisan classes
- Artisan gear
- Artisan mastery
- Artisan progression
- Artisan skill tree
- Artisan supply chain
- Ashes of Creation
- Auction house
- Basic attacks
- Best-in-slot items
- Black markets
- Blood magic
- Boss mechanics
- Bosses
- Bound currencies
- Bound items
- Buying and selling
- Camera
- Carpenter's Shirt
- Carpenter's Skivvies
- Carpenter's Tool Belt
- Character
- Character sheet
- Coastal nodes
- Combat
- Combat revamp
- Commodities vendors
- Corrupted Essence
- Corrupted areas
- Corrupted resources
- Corruption
- Courage
- Crafted items
- Crafting
- Crafting materials
- Crafting stations
- Currency
- Death penalties
- Destructible environments
- Diminishing returns
- Directional attacks
- Divine gateways
- Divine nodes
- Dungeon bosses
- Dungeon difficulty
- Dungeons
- Easter eggs
- Economic node superpower
- Economic nodes
- Economy
- Definition:Elite
- Elites
- Emporium
- Enchanting
- Enchantments
- Encounters
- Environments
- Epic items
- Escrow system
- Evasion
- Event types
- Events
- Exchange
- Exploration
- Farmer's Shirt
- Farmer's Skivvies
- Farmer's Tool Belt
- Father of Fear
- Foliage
- Full loot
- Galleria
- Gameplay
- Gatherable resources
- Gathering
- Gathering tools
- Gear
- Gear binding
- Gear enhancements
- Gear progression
- Gear sets
- Gear slots
- Glint
- Gold
- Group dynamics
- Harbingers
- Harbors
- Harvest Guard
- Health
- Herbalist's Shirt
- Herbalist's Skivvies
- Herbalist's Tool Belt
- Hitboxes
- Household security
- Housing destructibility
- Hunting grounds
- Hunting lodges
- Hybrid combat
- Indirect fire skills
- Item deconstruction
- Item rarities
- Item sinks
- Jeweler's Shirt
- Jeweler's Skivvies
- Jeweler's Tool Belt
- King Atrax
- Land management
- Legendary
- Legendary items
- File:Livestream03262021Beholder 1.mp4
- File:Livestream03262021Death.mp4
- File:Livestream03262021Monster 1.mp4
- File:Livestream03262021Pirates 1.mp4
- File:Livestream03262021Turntable 3.mp4
- Loot
- Loot tagging
- Looting
- Lore
- Lumberjack's Pants
- Lumberjack's Shirt
- Lumberjack's Tool Belt
- Lumbermiller's Shirt
- Lumbermiller's Skivvies
- Lumbermiller's Tool Belt
- Mana
- Markets
- Mayors
- Melee weapons
- Meta
- Military nodes
- Miner's Shirt
- Miner's Skivvies
- Miner's Tool Belt
- Mobs
- NPC guards
- NPC perception
- NPC preception
- NPCs
- Narrative
- Narrative events
- Naval
- Naval NPCs
- Node advancement
- Node atrophy
- Node destruction
- Node election types
- Node elections
- Node governments
- Node leadership powers
- Node locations
- Node siege completion
- Node siege declaration
- Node siege defenses
- Node sieges
- Node types
- Nodes
- Open-world PvP
- Open development
- Open world
- Orders of the Seven
- Origin story
- POI events
- Pantheon
- Performance
- Player businesses
- Player corruption
- Player death
- Player driven narrative
- Player flagging
- Player housing
- Player to player trading
- Points of interest
- Priests
- Primary skills
- Processing
- Progression
- PvE
- PvP
- Quests
- Raid bosses
- Raids
- Rare items
- Religions
- Removing corruption
- Resource locations
- Resource quality
- Resource types
- Resources
- Respawn lore
- Respawn points
- Resurrection methods
- Roads
- Scribing
- Seer of the Infinite
- Sergeant Landry
- Ship building
- Ship components
- Ship destructibility
- Ship repair
- Ship workstations
- Ships
- Siege declarations
- Skills
- Sladeborne
- Starting areas
- Stats
- Stealth
- Stolen glint
- Stonemason's Shirt
- Stonemason's Skivvies
- Stonemason's Tool Belt
- Story arc chapters
- Story arc quests
- Story arc rewards
- Story arcs
- Suffering Wanderer
- Summoning ships
- Surveying
- System requirements
- Targeted skills
- Tattoos
- Templated skills
- The Ancients
- The Essence
- Threat
- Trading goods
- Treasures
- Tropics
- Uncommon items
- Unreal Engine 5
- User interface
- User interface settings
- Vassal nodes
- Waterfall stat system
- Weapon attack cone
- Weapon progression
- Weapons
- World bosses
- World manager
- World map
- World size
- Zones
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