2020-07-29 Steven Sharif Interview - TimTheTatman
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Ashes of Creation Steven Sharif Interview with TimTheTatman, 29 July 2020. Read the transcript
Community links
Referenced by
- Active skills
- Alpha-1 castle sieges
- Alts
- Archetypes
- Arena ladder
- Arenas
- Armor
- Armor characteristics
- Armor types
- Ashes of Creation
- Bard
- Basic attacks
- Buffs
- Castle nodes
- Castle siege declarations
- Castle siege defenses
- Castle sieges
- Changing citizenship
- Character
- Citizenship
- Citizenship benefits
- Class-specific quests
- Class augments
- Class progression
- Classes
- Classes by archetype combination
- Cleric
- Cloth armor
- Combat
- Corruption
- Crafting
- Crafting stations
- Damage types
- Death penalties
- Debuffs
- Design pillars
- Destructible environments
- Economy
- Empyrean leather
- Enchanting
- Enchantments
- Experience debt
- Fighter
- Full loot
- Game balance
- Game design
- Game difficulty
- Gameplay
- Gear
- Gear enhancements
- Gear proficiency
- Gear progression
- Gear sets
- Guild benefits
- Guild castles
- Guild leaders
- Guild progression
- Guild war mechanics
- Guild war objectives
- Guild wars
- Guilds
- Healing
- Hunting grounds
- Inspiration
- Instancing
- Item deconstruction
- Item durability
- Item repair
- Item sinks
- Ladder system
- Leader boards
- Leveling
- Loot tables
- Mage
- Medium armor
- Node building destruction
- Node destruction
- Node footprint
- Node siege completion
- Node siege declaration
- Node siege defenses
- Node sieges
- Node wars
- Nodes
- Open-world PvP
- Open development
- Open world battlegrounds
- Passive skills
- Player corruption
- Player death
- Player flagging
- Player housing
- Player housing benefits
- Player stalls
- Playstyles
- Primary skills
- Progression
- PvP
- PvP background
- PvP seasons
- Ranger
- Religions
- Removing corruption
- Resistances
- Respawn lore
- Respeccing
- Rogue
- Roles
- Scribing
- Server prime-time
- Server reservations
- Servers
- Siege declarations
- Siege defenses
- Siege mechanics
- Siege participation
- Sieges
- Skill and stat dampening
- Skill points
- Skill types
- Skills
- Stat growth
- Static housing
- Stats
- Status effects
- Summoner
- Switching archetypes
- Synergies
- Tank
- Titles
- Ultimate skill
- Weapon progression
- Weapon skills
- Weapon use combo system
- Weapons