2020-07-19 Steven Sharif Interview - Asmongold
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Ashes of Creation Steven Sharif Interview with Asmongold, 19 July 2020. Read the transcript
Referenced by
- Talk:2020-07-19 Steven Sharif Interview - Asmongold
- Achievements
- Active skills
- Adaptive content
- Addons
- Adjacent nodes
- Affiliations
- Aged Aelan Whiskey Barrel
- Alpha-0
- Alpha-1
- Alpha-1 castle sieges
- Alpha-1 starting area
- Alpha-1 testing
- Alpha island
- Ancient Aelan Wine Barrel
- Ancient Aelan Wine Flagons
- Animal husbandry
- Arcane magic
- Archetypes
- Archwizard
- Arena ladder
- Arenas
- Armor
- Armor types
- Artificial intelligence
- Artisan buildings
- Artisan classes
- Artisan mastery
- Artisan supply chain
- Ashes of Creation
- Augments
- Banking
- Bard
- Bard skills
- Basic attacks
- Best-in-slot items
- Boss mechanics
- Bosses
- Bound items
- Bounty hunters
- Breeding mechanics
- Buffs
- Buying and selling
- Caravan initiation
- Caravansary
- Case of Dunir Tools
- Case of Everburn Scented Candles
- Case of Kaelar Wooden Soldiers
- Castle nodes
- Castle siege declarations
- Castle siege defenses
- Castle sieges
- Character
- Character sheet
- Class augments
- Class kits
- Class progression
- Classes
- Classes by archetype combination
- Coastal nodes
- Combat
- Commodities
- Commodities vendors
- Corrupted Essence
- Corruption
- Definition:Corruption score
- Crafted items
- Crafting
- Crafting mechanics
- Crafting professions
- Crafting stations
- Currency
- Data mining
- Death penalties
- Debuffs
- Divine nodes
- Dragons
- Dropped items
- Dungeon bosses
- Dungeon difficulty
- Dungeons
- Economic nodes
- Economy
- Elemental magic
- Elemental skills
- Elements
- Enchanting
- Encounters
- Environments
- Epic items
- Escrow system
- Estimated travel times
- Experience
- Families
- Family summon
- Fast travel
- Faster travel
- First-time user experience
- Freehold building placement
- Freehold buildings
- Friends list
- Frigates
- Galleons
- Game balance
- Game difficulty
- Game masters
- Gameplay
- Gear
- Gear binding
- Gear enhancements
- Gear proficiency
- Gear progression
- Genetic traits
- Genetics
- Glint
- Group dynamics
- Group mounts
- Group sizes
- Guild benefits
- Guild castles
- Guild leaders
- Guild leadership tools
- Guild members
- Guild progression
- Guild size
- Guild war mechanics
- Guild war objectives
- Guild wars
- Guilds
- Harbingers
- Harbors
- Hardy Rations Shipment
- Healing
- Horses
- Hunting grounds
- Hunting lodges
- Instancing
- Item deconstruction
- Item durability
- Item rarities
- Item repair
- Item sinks
- King Atrax
- Kings and Queens
- Ladder system
- Legendary
- Legendary items
- Level scaling
- Leveling
- Lightly Seasoned Meat
- Lightpact
- Loot tables
- Loot tagging
- Looting
- Lore
- Mage
- Mage augments
- Mage classes
- Magician
- Mayors
- Memory fragments
- Mentor program
- Meta
- Military nodes
- Minstrel
- Mobility
- Mobs
- Mount abilities
- Mounted combat
- Mounts
- Multi-boxing
- NPC guards
- Naval
- Naval NPCs
- Nightspell
- Node-to-node reputation
- Node advancement
- Node election types
- Node elections
- Node governments
- Node leadership powers
- Node mandates
- Node policies
- Node progression
- Node siege completion
- Node siege declaration
- Node siege defenses
- Node sieges
- Node simulation
- Node types
- Node wars
- Nodes
- Ochre Legion Dragon
- Ochre Legion Wyrmling
- Open world
- Open world battlegrounds
- Oracle
- Orders of the Seven
- Origin story
- Definition:PK value
- Packs of Fresh Produce
- Pantheon
- Passive skills
- Patron guilds
- Patron organizations
- Personal vessels
- Player businesses
- Player commodities
- Player corruption
- Player death
- Player flagging
- Player movement
- Player stalls
- Player to player trading
- Playstyles
- Points of interest
- Priests
- Primary skills
- Procedural generation
- Processing
- Progression
- Public transportation
- PvE
- PvP
- PvX
- Quests
- Races
- Racial augments
- Racial benefits
- Raid bosses
- Raids
- Rare items
- Recipes
- Regions
- Religion augments
- Religions
- Removing corruption
- Respawn lore
- Resurrection methods
- Roles
- Royal mounts
- Salt Cured Meat
- Sanctus
- Scholar's academy
- Scholars
- Schools of augmentation
- Scientific nodes
- Scion
- Security systems
- Server instancing
- Server prime-time
- Server reservations
- Server rollbacks
- Servers
- Ship building
- Ship classes
- Ship components
- Ship destructibility
- Ship repair
- Ship workstations
- Ships
- Siege declarations
- Siege defenses
- Siege instances
- Siege mechanics
- Siege participation
- Sieges
- Siren
- Skill points
- Skill types
- Skills
- Social organization augments
- Social organization benefits
- Social organization progression
- Social organizations
- Solo players
- Song Warden
- Songcaller
- Soul Weaver
- Spellmancer
- Spellshield
- Spellsword
- Stables
- Stat growth
- Stats
- Status effects
- Stolen commodities
- Storage
- Summoning mounts
- Summoning ships
- Synergies
- System driven caravan initiation
- System driven caravans
- Teleportation magic
- Tellsword
- The Ancients
- The Essence
- The fall
- Thieves' guild
- Titles
- Town hall
- Trader's company
- Trading goods
- Treasures
- Trickster
- Trophy park
- Tropics
- Tulnar
- Ultimate skill
- Uncommon items
- Undermounts
- Underrealm
- Underwater
- Underwater nodes
- Utility skills
- Vassal nodes
- Verra
- Warehouses
- Waterfall stat system
- Weapon progression
- Weapon skills
- Weapon use combo system
- Weapons
- Workstations
- World bosses
- World manager
- World map
- World size
- Wyrmling Mount
- Wyrmlings
- Zergs
- Zone of influence
- Zones and progression