Template:Taverns
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↑ Video, September 26, 2019 (0:0).
↑ 2019-11-26 Blog: Bear the Burden
↑ A reactive world - Nodes.
↑ Development Update with Freehold Preview.
↑ 5.0 5.1 The mighty beard!
↑ Livestream, January 18, 2018 (38:17).
↑ Video, June 30, 2023 (16:55).
↑ Interview, July 9, 2023 (54:22).
Taverns are a type of business building that can be placed in nodes or on freeholds.[4][5]
- Many adventures begin in a humble tavern. I’m sure many of you have memories from pen and paper adventures that begin in a small town, with a small town tavern and small town problems. Over time, it becomes a headquarters. You go there to rest, to eat, to hear gossip and meet friends. It’s a home away from home and your connection to the world when you’re not on a quest.[5]
- There is a limit to the number of taverns that can be built in a node by the node's government.[6]
- If there was a hunting ground nearby that is very populated, we could set up a tavern [to] sell food buffs and drinks that is really good for XP bonuses or increase to your loot chance or something like that.[7] – John Collins
- There is no provision for owners to block or ban patrons from entering their tavern.[8]