Template:Passive skills
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Passive skills are used to augment weapon usage, armor usage, health regeneration, and passive stats.[1]
- Passive skills can be levelled up by allocating skill points on the skills UI.[1]
- Passive skills enable players to work toward mastery of a weapon.[2]
- Passive skills are based on the player's choice of primary archetype.[3]
- Some passives may be introduced with the choice of secondary archetype, but this hasn't been finalized yet.[4]
- All these passive abilities: mana regen, attack damage, critical hit damage, health regeneration, defense mitigation, maximum health: A lot of different changes from the passive side of things and these are based on what archetype you've chosen.[3] – Steven Sharif
This section contains information from Alpha-1 testing. It will be updated when new information is made available. |
Passive skill | Icon | Archetype(s) | Base skill |
---|---|---|---|
Attack Damage | Mage | Increases attack damage by 5.[5] | |
Block Chance | Tank | Increase chance to block attacks by 20% (Blocked attacks deal 20% reduced damage).[6] | |
Caravan Trail Speed Bonus | Minor speed boost for travelling on a simple trail.[7] | ||
Cooldown Reduction | Cleric Mage Tank | Reduce all ability cooldowns by 5%.[5] | |
Critical Hit Damage | Mage | Increase the damage and healing bonus from critical hits by 20%.[5] | |
Critical Hit Rate | Cleric Mage Tank | Increase the chance for damage and healing abilities to critically hit by 5%.[5] | |
Defense Mitigation | Cleric Mage Tank | Increase defense mitigation by 4.[5] | |
Disable Chance | Mage | Increase chance to disable by 15%.[5] | |
Disable Defense | Cleric | Reduce chance of being disabled by crowd control effects by 10%.[8] | |
Healing Received | Tank | Increase the amount of healing received by 10%.[9] | |
Health Regeneration | Cleric Mage Tank | Generate an additional 1.5% of your maximum health per second.[5] | |
Increased Healing | Cleric | Increase healing done by 10%.[10] | |
Mana Regeneration | Cleric Mage Tank | Generate an additional 1% of your maximum mana per second.[5] | |
Maximum Health | Cleric Mage Tank | Increase maximum health by 75.[5] | |
Maximum Mana | Cleric | Increase maximum mana by 100.[11] | |
Movement Speed | Cleric Mage Tank | Increase movement speed by 5%.[5] | |
Physical Evasion Bonus | Tank | Increase physical evasion bonus by 5.[12] |
- ↑ 1.0 1.1 Livestream, August 28, 2020 (1:12:50).
- ↑ February 8, 2019 - Questions and Answers.
- ↑ 3.0 3.1 Livestream, June 25, 2021 (23:08).
- ↑ Livestream, March 31, 2023 (1:30:07).
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 Livestream, June 25, 2021 (23:08).
- ↑ Alpha-1 screenshot.
- ↑
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.