Template:Darkness

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Alpha-2 Winstead node at night.[1]

You guys will probably notice that the nighttime is significantly darker than when you guys last saw our nighttime update. We saw feedback from the community that bringing in the field of vision through the lighting in the environment was something you guys wanted to see; and that's what we have adjusted a bit.[1]Steven Sharif

Darkness as an environmental obstacle is being considered as part of the game mechanics.[2][3]

  • The developers are requesting feedback on the intensity of illumination and darkness that will be present in Alpha-2.[1][4][2]
In more survival oriented games you're expected to have really dark night times because you utilize instruments like torches and lights that can be present, but when you think about an MMORPG and you think about the types of player numbers and player count you're expected to have in certain locations and dungeons, you need to be able to accommodate those types of visibility lines and those mechanics around that large multiplayer environment. So when you guys are giving feedback think about whether or not you want the outside night time to really be very dark, or if you want that to be reserved for specific locations in game, like certain dungeons and towers where we can utilize mechanics like different types of lighting mechanisms in order to facilitate that more dark feel.[2]Steven Sharif
  1. 1.0 1.1 1.2 Video, November 30, 2023 (35:28).
  2. 2.0 2.1 2.2 Livestream, December 2, 2022 (53:01).
  3. Interview: Ashes of Creation on Building Their Virtual World, 2017-04-13.
  4. Livestream, December 2, 2022 (1:08:06).