Changes

Jump to navigation Jump to search
508 bytes added ,  02:40, 14 October 2017
Add description
Line 1: Line 1:  
{{Draft}}
 
{{Draft}}
 
[[File:guild castle.jpg|thumb|400px|Guild castle concept art.]]
 
[[File:guild castle.jpg|thumb|400px|Guild castle concept art.]]
 +
 +
Guild castles exert influence over [[Nodes|nodes]] within their domain.<ref name="podcast-5-May-2017">[https://youtu.be/eCvcB4S-tZM?t=3153 Ashes of Creation podcast interview, 5 May 2017]</ref>, including:
 +
 +
* Levying taxes for the purposes of defense (additional to taxes already imposed by [[Nodes#Node governments|node governments]]).
 +
* Activating events and abilities that progress node citizens.
 +
* Unlocking additional types of buildings in nodes.
    
== Castle nodes ==
 
== Castle nodes ==
Line 6: Line 12:  
Castles have 3 adjacent [[Nodes|nodes]] in close proximity.<ref name="castle_nodes">[[File:castle nodes.png|350px]]</ref>
 
Castles have 3 adjacent [[Nodes|nodes]] in close proximity.<ref name="castle_nodes">[[File:castle nodes.png|350px]]</ref>
    +
* These castle nodes exist outside of the node system.
 
* Being a member of the guild will automatically make you a garrison of the castle nodes and castle itself.
 
* Being a member of the guild will automatically make you a garrison of the castle nodes and castle itself.
 
* Only the [[Guilds|guild]] who occupies the castle can participate in the development these nodes.
 
* Only the [[Guilds|guild]] who occupies the castle can participate in the development these nodes.

Navigation menu