Racial augments
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Racial augments are based on a character's race and are available to each class.[1]
- These apply to abilities on a character's primary archetype.[2]
- They affect how the ability works and can also apply cosmetic effects.[3]
Stat growth
- Stats can be improved based on gear, tattoos, and other enhancements, such as socketed items.[4]
- Players will have significant agency over the allocation of their stat progression.[4]
- Gear has approximately a 40-50% influence on a players overall power in the game.[5]
- Artisan profession does not affect a player's stats.[6]
- Previously it was stated that race "seeds" a player's base stats, then the primary archetype grows the base stats.[7][8][2] Any contribution by the secondary archetype was later removed.[7]
Racial benefits
Character benefits in Ashes of Creation are tied to that character's background rather than their race.[9][10]
- We want players to have the freedom to choose the race they want to play because they're excited about it, and avoid situations where players feel forced to play a specific race because of gameplay benefits.[11]
- Races are not gender or class locked.[8][2]
- Race likely won't affect the artisan system.[10][12]
- Race does not affect a character's base stats.[4]
- Some classes may work better with certain races but nothing is enforced.[8]
- A player's choice of race will influence their racial augments.[2]
See also
References
- ↑
- ↑ 2.0 2.1 2.2 2.3 2.4 Livestream, May 8, 2017 (43:30).
- ↑ Livestream, July 26, 2019 (1:28:31).
- ↑ 4.0 4.1 4.2 Livestream, January 27, 2023 (1:27:42).
- ↑ Interview, July 19, 2020 (53:59).
- ↑ Livestream, July 18, 2017 (37:25).
- ↑ 7.0 7.1 Livestream, November 22, 2019 (1:4:56).
- ↑ 8.0 8.1 8.2 8.3 Livestream, July 18, 2017 (35:58).
- ↑
- ↑ 10.0 10.1 Livestream, February 24, 2023 (1:18:05).
- ↑
- ↑ Livestream, August 28, 2020 (2:05:21).