Naval caravans

Caravans are capable of transitioning from land to naval caravans. So if you start out as a land-based Caravan and you move to the coast and you want to move into the water there's gonna be a little transition period there; it's gonna be a little construction site: You're not gonna have to do anything it's just gonna be a timer right so that you can't quickly move between land and water. It's gonna be probably in the matter of a minute to two minutes. There's a little bit of vulnerability in that regard.[2] – Steven Sharif
Naval caravans (also referred to as raft caravans) allow the transportation of cargo over the water.[3][4][5]
- Unlike merchant ships, naval caravans are capable of transitioning to and from land caravans at the point of intersection of land and water.[3][4][6][2][5]
- Naval caravans come in varying sizes and capacities.[2]
- By default naval caravans have a racial appearance. Players will be able to apply caravan skins to change this appearance.[2]
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Naval caravans (also referred to as raft caravans) are capable of transitioning to and from land caravans at the point of intersection of land and water.[3][6][2][5]
- There will be a delay of one or two minutes while the caravan transitions while a conversion structure spawns. This introduces a small window of vulnerability.[3][6][2]
- The conversion structure does not benefit from damage mitigation points of land or naval caravans, so it's a very weak position to be in.[7]
- There's two kinds of methods to crossing rivers: One of them is with bridges, which are constructed by mayors and players, but the other method is via a transformation into a raft... It'll make you a little bit of a sitting duck while you're transitioning. Once you're in the water you'll get a nice speed boost from the currents; and it's a alternate means to getting stuck on the choke points that are bridges.[3] – Chris Justo
Hijacking ships
Certain ships can be hijacked, destroyed and looted, but the ships themselves cannot be permanently captured.[8][9]
- Naval caravans can not be hijacked. The cargo on a trade ship will be similar to caravans in that the ship must be destroyed in order to capture the loot from its wreckage.[9]
Naval content refers to content above and below the sea.[12][13]
- Aquatic mounts.[13]
- Coastal nodes.[12][14]
- Fortresses.[12]
- Harbors.[15][16][12]
- Island chains.[13]
- Naval caravans.[17]
- Naval NPCs.[12]
- Naval PvP.[17]
- Quests.[12]
- Raids.[12][17]
- Ships.[12][13]
- Trade routes.[13]
- Treasure hunting.[12][13]
- Underwater dungeons.[17]
Enhanced naval content was unlocked as part of the $1,500,000 Kickstarter stretch goal.[18]
There will not initially be naval content (such as a Dark Lake) in the Underrealm, but this may be something that gets added in future expansions.[19]
There won't be class abilities that are specific to naval content, but some utility skills (such as underwater breathing) may be of some benefit.[20]
Visuals
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See also
References
- ↑ Livestream, April 30, 2020 (56:58).
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Livestream, April 30, 2020 (58:05).
- ↑ 3.0 3.1 3.2 3.3 3.4 Video, October 31, 2023 (28:06).
- ↑ 4.0 4.1 Livestream, August 26, 2022 (1:20:17).
- ↑ 5.0 5.1 5.2 Livestream, 2018-04-8 (AM) (15:46).
- ↑ 6.0 6.1 6.2 Livestream, May 29, 2020 (1:28:38).
- ↑ Livestream, May 29, 2020 (1:29:41).
- ↑ Livestream, May 27, 2022 (1:12:33).
- ↑ 9.0 9.1 Livestream, 2018-04-8 (PM) (1:20:03).
- ↑ Livestream, September 30, 2020 (40:52).
- ↑ Video, November 9, 2017 (0:01).
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 12.8 Podcast, April 11, 2021 (36:43).
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 Livestream, May 17, 2017 (30:53).
- ↑ Livestream, 2018-04-8 (PM) (1:01:28).
- ↑ Livestream, July 25, 2020 (1:59:09).
- ↑ Livestream, July 9, 2018 (30:35).
- ↑ 17.0 17.1 17.2 17.3 Livestream, August 23, 2017 (28:22).
- ↑ Kickstarter - We Just Broke $1,500,000!
- ↑ Livestream, January 28, 2022 (1:09:00).
- ↑ Livestream, February 25, 2022 (1:04:29).