Escrow system

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info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[1]

Caravan insurance

Caravan insurance will not be an in-game system in Ashes of Creation.[2] Previously it was stated that insurance was able to be purchased from a caravansary prior to the launch of a caravan.[3][4]

There's nothing to say that that can't be player organized. If some particular guild wanted to go and create a caravan mercenary corp that helped aid in the defense and transit of caravans, they could employ some type of insurance system.[2]Steven Sharif

Player merchants

Player stalls, personal shops, and auction houses enable buying from and selling to other players.[5]

Player stalls Personal shops Auction houses
Cost
Location
Player presence
  • An attendant NPC is assigned to the stall. Character does not need to be online or at the stall.[15][7][8]
  • Player must be online and present at the shop.[15][8]
N/A
Storage
Advertising
PvP
  • Players may be killed while occupying their personal shop and are subject to material loss due to normal death penalties.[16]
N/A

Player to player trading

There is player-to-player trading in Ashes of Creation.[22][23][24][25]

Q: Will Ashes of Creation have player-to-player trading? Will there be anything stopping me from gifting a friend that's fresh to the game a bunch of in-game money to help them get on their feet quickly?
A: There won't be anything to stop you from doing that.[24]Steven Sharif
The nature of player to player trading already introduces that in an open economy game... that is why we have measures to attempt and heat flag suspicious transactions, active gms and other honeypot systems/agents that will be active in discovering those types of cheaters.[23]Steven Sharif

Crafting

Alpha-2 Crafting professions user interface screenshot.[33]

Crafting and gathering is a very important component of the economy that players will have direct control over. Whether you wish to build a sprawling plantation around your house, or wish to travel the vast wilderness in search of treasure and resources. There are many tools available to the crafters of our world. Regardless of how you gather your resources, we believe that every item that exists in the world should in some way reflect its creator. As such, there will be extreme versatility in our crafting system – giving crafters the ability to create unique items that represent their strengths and weaknesses.[34]

Crafting is one of the artisan classes in Ashes of Creation. It is a driving force for the game economy.[34][35]

  • Crafting times may vary between professions but the bulk of the time spent in the artisan system resides in the processing branch.[48]
  • The developers are seeking feedback on the addition of a gameplay layer to crafting that determines the outcome based on the player's performance.[50][51]
    • The developers are debating whether this occurs on a craft-by-craft basis or a one-off basis following after a new level of certification has been achieved.[50]
    • This will be revealed when it is ready to be showcased.[50]
There is no labor or energy system in Ashes. However, that's not to say that crafting will not be difficult. Crafting is very difficult; but it is because it is difficult that it will be very rewarding as well.[52]Steven Sharif

See also

References

  1. 1.0 1.1 Livestream, May 10, 2017 (32:22).
  2. 2.0 2.1 Livestream, October 31, 2023 (1:21:02).
  3. Livestream, August 26, 2022 (1:20:17).
  4. Livestream, July 29, 2022 (3:21).
  5. 5.0 5.1 5.2 steven-player-stalls-shops.png
  6. steven-shops-on-ships.png
  7. 7.0 7.1 Livestream, May 10, 2017 (16:36).
  8. 8.0 8.1 8.2 steven-player-stalls-shops-online.png
  9. 9.0 9.1 9.2 9.3 9.4 Livestream, July 31, 2020 (1:34:06).
  10. 10.0 10.1 10.2 Livestream, October 16, 2017 (59:39).
  11. 11.0 11.1 11.2 steven-player-shops-placement.png
  12. 12.0 12.1 12.2 12.3 Livestream, May 30, 2019 (1:26:16).
  13. Interview, July 8, 2020 (55:05).
  14. 14.0 14.1 14.2 14.3 Know Your Nodes: Economic Node Type.
  15. 15.0 15.1 15.2 Livestream, October 30, 2020 (1:03:52).
  16. 16.0 16.1 16.2 16.3 Livestream, October 30, 2020 (1:04:59).
  17. 17.0 17.1 steven-ah-purchases.png
  18. Livestream, May 10, 2017 (35:16).
  19. Interview, July 8, 2020 (57:46).
  20. Livestream, April 30, 2020 (1:14:44).
  21. siege spoils.png
  22. 22.0 22.1 22.2 Video, November 30, 2023 (58:54).
  23. 23.0 23.1 23.2 steven-rmt.png
  24. 24.0 24.1 Livestream, May 15, 2017 (10:32).
  25. Livestream, January 18, 2018 (46:56).
  26. Livestream, February 24, 2023 (1:12:24).
  27. Livestream, October 28, 2022 (24:28).
  28. Livestream, April 30, 2021 (1:14:49).
  29. Interview, July 19, 2020 (1:12:37).
  30. Livestream, November 17, 2017 (38:35).
  31. Massively OP, 2017-06-1
  32. Livestream, February 9, 2018 (20:40).
  33. Livestream, June 30, 2023 (50:07).
  34. 34.0 34.1 About Ashes of Creation.
  35. CraftingImportance.png
  36. Livestream, November 30, 2023 (1:58:55).
  37. Video, November 30, 2023 (3:49).
  38. Interview, March 27, 2020 (9:00).
  39. Livestream, May 5, 2017 (20:41).
  40. Rng crafting.jpg
  41. Livestream, January 30, 2020 (1:38:26).
  42. Livestream, May 12, 2017 (1:00:18).
  43. Interview, July 19, 2020 (6:38).
  44. Development Update with Freehold Preview.
  45. Livestream, December 19, 2023 (1:50:51).
  46. Livestream, June 30, 2022 (1:17:34).
  47. Livestream, March 26, 2021 (1:06:50).
  48. Podcast, April 11, 2021 (40:20).
  49. Livestream, November 30, 2023 (2:00:22).
  50. 50.0 50.1 50.2 Livestream, November 30, 2023 (1:40:11).
  51. Livestream, October 14, 2022 (35:22).
  52. 52.0 52.1 Interview, October 20, 2018 (2:31:39).